Getting Error when attempting to claim crafting order

Getting the following error on clicking on an item in public crafting orders, to open up the start order screen. The weird thing it it only seems to happen with an order of this item? Other items seem to work fine.

Message: ...Professions/Blizzard_ProfessionsCrafterOrderView.lua:564: attempt to index local 'allocations' (a nil value)
Time: Tue Sep 17 21:43:26 2024
Count: 1
Stack: ...Professions/Blizzard_ProfessionsCrafterOrderView.lua:564: attempt to index local 'allocations' (a nil value)
[string "@Interface/AddOns/Blizzard_Professions/Blizzard_ProfessionsCrafterOrderView.lua"]:564: in function `SchematicPostInit'
[string "@Interface/AddOns/Blizzard_Professions/Blizzard_ProfessionsCrafterOrderView.lua"]:311: in function `postInit'
[string "@Interface/AddOns/Blizzard_ProfessionsTemplates/Blizzard_ProfessionsRecipeSchematicForm.lua"]:1431: in function `Init'
[string "@Interface/AddOns/Blizzard_Professions/Blizzard_ProfessionsCrafterOrderView.lua"]:893: in function `SetOrder'
[string "@Interface/AddOns/Blizzard_Professions/Blizzard_ProfessionsCrafterOrderPage.lua"]:758: in function `ViewOrder'
[string "@Interface/AddOns/Blizzard_Professions/Blizzard_ProfessionsCrafterOrderPage.lua"]:64: in function <...Professions/Blizzard_ProfessionsCrafterOrderPage.lua:59>

Locals: self = Frame {
 order = <table> {
 }
 CreateButton = Button {
 }
 RankBar = Frame {
 }
 CraftingOutputLog = Frame {
 }
 StartRecraftButton = Button {
 }
 asyncContainers = <table> {
 }
 hasOptionalReagentSlots = true
 reagentSlotProvidedByCustomer = <table> {
 }
 OverlayCastBarAnchor = Frame {
 }
 DeclineOrderDialog = Frame {
 }
 StopRecraftButton = Button {
 }
 OrderDetails = Frame {
 }
 CompleteOrderButton = Button {
 }
 ConcentrationDisplay = Frame {
 }
 OrderInfo = Frame {
 }
}
transaction = <table> {
 useCharacterInventoryOnly = true
 isRecraft = false
 applyConcentration = false
 recipeSchematic = <table> {
 }
 recipeID = 446934
 reagentSlotSchematicTbls = <table> {
 }
 allocationTbls = <table> {
 }
 reagentTbls = <table> {
 }
 manuallyAllocated = false
}
recipeInfo = <table> {
 sourceType = 0
 disabled = false
 maxQuality = 5
 relativeDifficulty = 0
 supportsCraftingStats = true
 firstCraft = false
 learned = true
 skillLineAbilityID = 50706
 icon = 5660120
 isSalvageRecipe = false
 itemLevel = 885
 craftable = true
 name = "Warm Sunrise Bracers"
 isEnchantingRecipe = false
 recipeID = 446934
 canCreateMultiple = true
 categoryID = 2099
 isGatheringRecipe = false
 isRecraft = false
 qualityIDs = <table> {
 }
 isDummyRecipe = false
 supportsQualities = true
 qualityIlvlBonuses = <table> {
 }
 hasSingleItemOutput = true
 alwaysUsesLowestQuality = false
 hyperlink = "[Warm Sunrise Bracers]"
 maxTrivialLevel = 100
 canSkillUp = true
 favorite = false
 numSkillUps = 3
}
reagentSlotToItemID = <table> {
 1 = 228930
 2 = 222801
 3 = 219950
 5 = 211296
 8 = 222792
}
(for state) = <table> {
 1 = <table> {
 }
 2 = <table> {
 }
 3 = <table> {
 }
 4 = <table> {
 }
 5 = <table> {
 }
 6 = <table> {
 }
}
(for control) = 6
_ = 6
reagentInfo = <table> {
 slotIndex = 10
 reagent = <table> {
 }
 source = 0
 isBasicReagent = false
}
allocations = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = 20
(*temporary) = nil
(*temporary) = <table> {
 allocs = <table> {
 }
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = <table> {
 allocs = <table> {
 }
}
(*temporary) = <table> {
 isUndefinedEventAllowed = true
 frameEventFrame = Frame {
 }
 callbackTables = <table> {
 }
}
(*temporary) = "Professions.AllocationUpdated"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'allocations' (a nil value)"`Preformatted text``Preformatted text``Preformatted text``Preformatted text``Preformatted text`
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