As outlaw rogue, there is alot debufs that are required to keep the damage up and it is complicated.
We need to keep:
- Between the eyes
- Slice and dice
- Roll the bones
- Ghostly strike
Plus all abilities
Please remove slice and dice or at least make a talent to integrate it to our rotation somehow
2 Likes
I dont understand the hate for slice, its a single global to put it up and each spec has its own way to extend it.
I just dont get it.
3 Likes
Read what you wrote and then think about it.
The fact there are mechanics in place that extend or refresh the duration of SnD makes it pointless as an active ability. That’s what people hate about it. It make much more sense for SnD to be a passive buff.
4 Likes
Exactly, it’s just something you put there and extend it, it’s boring, unnecessary, should not have been brought back.
2 Likes
Make Cut To The Chase a base-line Rogue talent. That’s all we need. Put it somewhere in the top middle part of the tree, and give us one of those talents baseline. Maybe put it in place of Sap, and make Sap a base line ability.
SND maintenance is just tedious and unfun. Same with Roll the Bones. RNG gated “hope for the best hur hur” dps is just lame. Not to mention energy sink + GCD cost every 30s is incredibly boring.
Ghostly Strike is also another tedious busy work button. Give me an option on bottom of Outlaw tree that isn’t an activatable busy-work button. Blade Rush sucks. Sepsis sucks. Killing Spree sucks. Dreadblades sucks.
Heck, even the bottom right capstone talent is terrible, but it’s just slightly better than the other terrible options… mostly because it’s passive.
3 Likes
Sepsis doesn’t suck. Go spec it, press it and realize it’s the hardest hitting outlaw ability we have. It’s an amazing pvp ability. The only thing I wish they’d do is make it so the CD is reduced by restless blades.