Not sure where you came to this conclusion, I was just laughing at the thought of being able to use trinket on something as trivial as a slow/root without instantly dying for doing it. Must be nice to be rogue/mage honestly.
Pretty sure I agreed with all the other points you just highlighted in my previous posts
What’s actually even more toxic is mage/lock queueing with double resolve trinkets and mage running normal blink. Blink out of stun, immune to follow up CC and kicks.
Practically no way to punish that outside of being another double caster cleave running double resolve, or landing amazing burst before you inevitably run back to a pillar again.