Get ready for a Francis rant end of the year

Yes, doing more stuff with other people leads to more bad experiences.

Your mistake is thinking that it doesn’t lead to more good experiences too.

Do you not go grocery shopping cause sometimes a parent with an unruly child roams the aisles or do you, actually, go grocery shopping?

Or for some a run is a run. OMg…it took 3 minutes longer than usual.

okay…they got the run. I’ve had a razer fen ad rot for an hour as I quested 1000 needles.

Crap run would still be a run. Better then dot and wand with the s. priest mobs for an hour.

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Depends on which one outweighs the other. In my 18 years of WoW, I will say that the bad has outweighed the good. This has deduced pugging to a necessary evil. Even now with BGs in Classic, I’m only going to get what I need for Honor gear. IoC(I was surprised when I saw) and AV are the only two BGs I have a win rate the better or same of 50%.

I think I need just one more item and I need not touch a single BG again.

If the good outweighs the bad, you bet. But if the grocery store is not convenient and reasonably priced, I won’t put up with it and that would be the stronger reason I would skip out. To translate it in WoW terms, if certain gear is too hard to get on its own even with cooperative people, I would consider overlooking it. You better believe it that I’ve skipped out plenty in my time.

Good lord, why are you still playing then?

Textbook answer is that the game empowered the soloist more and more over time. I outlasted the days(sort of) when you really didn’t get far playing solo. I was in absentia through a lot of Wrath and Cata, “maining” the XBox 360.

I, along with so many, hated raid-or-die. But thankfully since Warlords, that ended.

That didn’t answer the question at all.

If the bad has overwhelmingly outweighed the good over 18 years of playing, why on earth are you still playing?

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I’m actually getting ready for Classic Cata. I will need gold, and Engy mats. I’m going to need to get ready to start ganking the Alliance on Classic. “It’s the cleanest, best pleasure.”

Retail has become Hello Kitty now, so this is the last bastion of defense for WPvP. It’s the only thing that really keeps me going.

I think your sense of humor got :axe: :axe: :axe: somewhere.

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That was the old-school Boogie too. I used to be a subber of him. Jesse was sometimes funny but Francis was his best act.

lol i watched boogie before i even thought about playing wow. laughed at his mob wrath rant or something. prolly the first time i really recall anything about wow at my earliest memory.

that said, the guy himself and his life is a mess rn… like yikes lol
sad to see it go that way but ya

Nope… a thing is the normal dungeons, other are the Raids, As much as it looks the same with experience, both will be different, both will play differently, they will never be the same, they will never have the same mode as the other.

It’s literally exactly the same thing. It’s the same mechanically, functionally, straight up the same. There is no difference between Dungeon Finder and Raid Finder.

There’s nothing inherently wrong with wanting Raid Finder for dungeons btw, if that’s what you want. I just personally don’t see it as a benefit to the game.

that’s not same, is not the same The Dungeons experience with raids will not be the same, each one has the same experience, and just seeing that it is the same is that you are not properly enjoying the WoW experience.

As well as the damage that the LFR’s caused with the raids, unlike the RDF’s experience that happened with the dungeons, in the end neither of the two types of dungeons will not be the same.

Well sure, just as each raid is different from each other raid, each dungeon is different from each other dungeon, but the system is exactly the same, irrespective of the inherent differences between dungeons and raids.

and that’s the point, people play online games to group up > do activity together, RDF was and still is one of the best features ever existed in wow.

epic items already is dropping like raid since day 1 of wrath, rdf won’t add additional epics to the game.

RDF is will help new players / alts to get to see dungeons while leveling and will allow fresh capped characters to have easy start and that is great for both the players and the game.

Even so, I already said, the worst of all is the LFR that damaged the social system of the raids, which the RDF in WotLK was not the same, in fact it was not that much.

Something that I already said that what does not concern is the end of WotLK: Classic, but what comes in the future of the Classic remaster expansions and the coming of the LFR, THAT IS THE ONE THAT CAUSED MORE DAMAGE THAN THE OTHER, that if is the worst of all and the reason that we should worry the most now for the future of the remaster classic expansions…

i dunno why you or others claim that lfr did any damage, in-fact it’s the opposite!

-LFR allow every player to see the raid and that can make them strive for more challenge.
-LFR give people the taste of gear which is weak compared to hc/mythic gear therefore people who would love to get higher stats will want to do higher difficulty
-LFR inspire many new comers when they see how the raids can be and those who actually aim to play the game will seek guilds to do proper raiding.
-LFR can be super fun to run with your casual friends.

so the real question is…How the hell LFR damaged the social system of the raids?
1-if it’s about how “randoms can group without effort and clear raid”? that’s not much different from the pugs specially when half of them never use coms, they just inv randoms based on gs and go clear w/e raid they’re clearing.
2-if it’s about lfr made people don’t want to do the raid on any other difficulty? well most if not all of those players that only play raids in LFR, they was never doing any raids to began with! as lfr allowed them to step into those raids.
3-if it’s about the free gear from lfr? that gear is trash no one care if randoms get free low gear

LFR is accused for false issue’s and was hated just because some tard streamer spread that hate.

No, no… ugh… how are you going to think that?

One of the main reasons for the experience of any dungeon, is the social reason, in the case of normal dungeons for 5 players it is almost not too much since the real challenge is based after max lvl, that is 80 in which the player he has the property of knowing himself, recommending him and being the best.

When it comes to reaching Raids between 10, 30 or 40 depending on the future of each expansion, it resembles a larger community, a larger society, something that the LFR did not help that experience at all, not even for new players, which the LFR turned out to be the reason they hate Cataclysm, unlike WotLK did not affect the end of the expansion, and it is the most successful nowadays even for low resource players in the use of playing on pirated Servers.

That is why RDF needs to exist, but not the LFR since it is not suitable even for new players, an experience that ruined the challenge that the raids brought.

Meh, I mean you’re entitled to your own opinion, but it’s the same system.

And for sure different people will have different preferences.

For sure changes to systems impact the experiences we have, but I don’t think there’s a very simple answer to whether such systems are better or worse, but rather individual preference.

And that’s just your preference, I suppose which is just as valid as anyone else’s.

lfr doesn’t effect that at all, never did and never will

LFR is just a feature for randoms to get a chance to see the raid, guilds are the real deal for community forming and socializing can happen at any time / any part of the game.

that’s totally false, any players says or claim that lfr was the reason cata was hated must be an idiot or he/she simply never played cata at all during 2011/2012.