Get an Early Look at Eight New Hero Talent Trees

Cool Diabolist tree, effects like ruination and Demonfire barrage are interessant passive effects, hope for a really cool animations for them :smiley:

6 Likes

The rogue one is awful.

Ah yes, lets add another button to rogue rotations, but also make it one of their core defensives that they may need to use on something later. I am very smart.

16 Likes

These previews need to be coming out weekly. Half the stuff on here won’t make it through beta anyway, what’s the harm in presenting their ideas early?

1 Like

I could swear their philosophy with hero talents was going to be that no new keybinds and passives and skill swaps, like the eye if tyr and hammer of light skill swap in Templar for Paladin.

Maybe I misunderstood from the get go. But thats interesting

1 Like

It’s strange to see monks feel disappointed or believe that they will receive less feedback or changes when they see that 2 druid hero trees came out.
As a curious fact, we druids in general were the first to show the DF class tree and we continue with the prototype concept or rather an alpha-style class tree (no joke).
So, have faith that by being the last you will make fewer mistakes (and that will help the comments that are not taken into account not affect you much).

2 Likes

So Templar Paladin is gonna be like those Hammer Bros from Super Mario?

Just endless Hammers raining from the sky?

I dig it.

Having a 5 Holy Power spender seems like it could get annoying though. You’re going to have to be very careful with your HP generators and Crusader Strikes timing if you want to avoid overcapping Holy Power.

One of the things I always enjoyed about Paladin’s version of “Combo Points” was that since all the spenders cost 3 of 5 HP it gave some breathing room to bank extra HP and/or not have to worry about overcapping.

Oh and Prot Paladins already have very little Holy Power to spare as is, how do you expect Prot to be able to consistently spare a whole FIVE HP? Are significant Shield of the Righteous changes incoming? Cause if not it seems like Prot Paladins will rarely ever engage with their primary Hero Talent in challenging content.

Oh, Oh, and that movement talent on the right side is cute, but badly designed. As a former DK main I can assure you that “+30% speed for the first 3 seconds” is almost imperceptible and nearly worthless, but the Sac Speed talent is just as weird.

It will become a binary choice:

  • “Do you risk dying when you Sac someone?” Then you take Sac Speed.

  • “Are you doing content where you won’t be saccing or won’t risk death from saccing?” (ie Trivial Content) Then you take extra Horsie.

Either make some combo of Talents/Hero Talents result in 3 charges of Horsie, or change it to something more like old “Long Arm of the Law” - Speed on Judgments was always at least a little fun.

"You gain 20-30% movespeed for 2-3 seconds after casting Judgment is a lot more fun than the current Hero speed talents.


EDIT:

Now that I’ve read Herald of the Sun Paladin talents those look SO much better designed overall than the Lightsmith tree.

Sunspots + Lumine + 1min CD Wings seems cool AF. Giving a Mythic+ group a free Stampeding Roar every pull is super neat.

And the beams on Wings? Yes please! I will take ALL the particle effects you will give me please!

Laser-Disco Pally Wings? Praise the Sun!

5 Likes

I was never excited for them ever. lol It’s just new talent points to me. And one of the Balance trees is already dead to me, so I’m just treating it like any other talent point.

1 Like

I haven’t dug into it much, but my initial feel is that this hammer of light sounds similar to Seraphim, where they may be a trade off on defense and damage gameplay. But that’s a good point on Holy Power economy for SotR

Still no Shamans either.

3 Likes

they haven’t released the monk hero talents yet because they forgot about that class and going to release it mid ofc

3 Likes

Trickster Rogue looks super cool, but one thing that needs to be clear:

Unseen Blade: Feint now grants 2 Combo Points and quickly slashes with an Unseen Blade dealing damage to nearby enemies. Targets struck are Fazed for 5 seconds.

PLEASE make it so the damage dealt by feint doesn’t break CC. This is a required keystone since it’s the very first one, and would strictly nerf Feint’s defensive usage in PvP. Often times you use a short Gouge window to refresh defensives/vial while low on energy. Having Feint just break any CC around you would be almost as bad as the DFS2 tier set being completely unusable because the 500 damage DoT that got applied by literally every attack would break Gouge.

3 Likes

woah i loved those warlock summoning talents

4 Likes

Is this where I go to call for a Colossus nerf before we see it? Cuz my farseer won’t be able to outblast that.

Templar Paladin

4 Likes

Love the look of the Diabolist hero talents with the summoning off of other destro abilities and such can’t wait to see other classes and animations in future teases :slight_smile:

2 Likes

Can’t your farseer see where to go?

1 Like

The auto-fix to not shifting out of cat form with the regrowth macro really makes that tree feral/resto tree look out of touch. Just what I want to do have more healing that has a chance of taking me out of cat form? The only way this tree works is if Feral is allowed to cast regrowth in form either baseline or by taking this tree. Otherwise nty, hard pass never selecting wild stalker. Hopefully the Bear/Feral tree is decent.

1 Like

The rogue one is just so hilariously bad. The only slightly cool thing is hour long Tricks, but we don’t need it.

Why on earth are they trying to make ANOTHER defensive ability an offensive ability? I hate having to use Vanish as an offensive CD and now I am supposed to use Feint as one too?

Throw the entire tree away and start again. Don’t keep any of the ideas.

13 Likes

Only time will tell. I was kidding, I don’t actually want nerfs. I sometimes say the things I hate hearing, dunno why.

Honestly really like Scalecommander for Evoker. I think I’m going to enjoy that one.

As for Pladin, hmm
I was curious about Templar but the whole ‘Hammer’ thing doesn’t fit my Pally, she’s very much about swords. May go with Herald of the Sun. That has some promise to it.

3 Likes