Genuinr question

With everyone wanting so much to be account wide, stopping pretty much just shy of gear; why are people so against a FF14 style character?

You have one character that can be every class so the only reason you would need an alt would be for different race. Swapping classes works in the same way as swapping talents, rested area or with a tome.

It would allow everything to be account wide and then everyone can fulfill every role. You may have to level the alt class and get it some gear; but i dont see that as to big a downside honestly.

In the game’s early history, you are a soldier for the Horde or Alliance. Only recently have you been elevated to the literal Godslayer-level of power and fame. Your character’s journey simply was not rooted in a massive epic story that spans the literal cosmos and multiple realities of existence and time.

To that point, FF14 makes no effort to shun away from the fact that you are literally the chosen one. Your character is literally going to save the world.

To that point, players generally like the oldschool grittiness of WoW’s story and their character’s place in the world.

“I am a servant of the Banshee Queen (Undead), and I will use my rogue skills to further our Queen’s cause.”
“I am a Tauren druid, focused on healing the scars left behind centuries of warfare.”

WoW characters are not literal gods. These characters are smaller in scope, but still carve out their own path in the Warcraft universe agnostic to the overarching story. Working together to thwart Firelord Ragnaros, fighting back the Qiraji in Silithus, and defeating the Lich King himself – but always alongside “lore heroes.”

The WoW story in Dragonflight is supposedly scaling back. Hopefully, the narrative of fighting native creatures instead of cosmic threats returns because it’s what made WoW’s immersion feel like its rooted in Warcraft’s universe.

So, to close this out → Each character has their own story, and this is agnostic to the player.

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Very well said. Ty for that.

are they? i don’t see this.

We killed a god in Vanilla. It wasnt even the final raid.

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Alongside the lore heroes, which is noted. For gameplay purposes, it makes sense “we players” got to fight C’thun. Don’t forget the literal war effort here.

No one helped us kill C’thun.

How did we get into the Temple of Ahn’Qiraj again? We had help from NPCs; it’s semantics.

By that logic we still arent god slayers because we’ve had help from NPCs building up to every single raid ever.

You’re being argumentative for the sake of technicality, it’s kinda weird. I’m not sweaty enough to put much more effort into this thread. You’re welcomed to your own lore.

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you gathered a few million resources for that war effort.

what if we could bring our max level characters to an alter and sacrifice/delete them for our mains to come collect and absorb their loadout/class as a pre set to switch to?

the ability turn our alts into their own kind of Elune that our mains can draw on, kinda like how many main characters have switched classes in similar ways.

If I wanted to play FF14 I would be there instead of playing WOW. Quit trying to make every game the same.

I RP’d on FF14 for a bit: On my characters I shy away from the whole Warrior of Light things. From an identity perspective I think it’s too much to just be like, ‘Ohs, by the ways, I can do literally everything." Best cases it just makes for confusing RP, worst case it can cause rampant godmoding and metagamin’. And that’s no fun for anyones!

Froms a gameplay perspective it’s good to be ables to swap to what you want, but really doesn’t make my characters feels unique. You certainly wouldn’t needs to make any alts since the one can be whatever you wants it to be outside of experiencin’ a different job’s intro quests.

Because unlike FFXIV, WoW actually has more than one interesting racial model.

Wanting achievements, reputations and currency account wide is not the same as wanting one do all character.

I like my Shaman being my Shaman or my Warrior being my Warrior. What I don’t want to do is the same achievement/reputation/currency grind on all of them.

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I would prefer this actually. I hate managing alts.

I used to be.

then I played FF14 and loved that I could do any job or any profession with one single character. it was pretty great.

Well I for one would love a lot more things being account wide, but still enjoy class individuality. Not sure if that makes any sense though, so I apologize and shall depart.

It’s got pros and cons to it.

As it is, the only reason I’d want “one character for everything” is for secondary power progression skips. In expansions like WoD I had 0 need to think about wanting One Character To Rule Them All.

The real downside to FF14’s character style is that it really nudges you to purchase a race change a lot.

I can understand being again it because of the class identity/lore surrounding specific races and classes…
That being said, WoW’s lore really isn’t the same as it used to be. It’s pretty much an entirely different universe now, so I definitely think it wouldn’t be a stretch to import their model of 1 character all classes/jobs.
Personally, I wouldn’t be a fan though because I actually really like having alts and my character’s having different “identities” I guess you can say? Not even in an RP way, just in my own head kind of way /shrug