General mob behavior and flee mechanics

I also noticed this the other day but it was actually on my hunter so probably a universal issue

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Very un vanilla like. You could pull a mob out of a group by periodically auto attacking and running away.

You can still do this… That’s how I leveled my Paladin. Strafe and jump twist kiting while hitting a mob, the rest of the group resets.

Another huge issue I have noticed is mobs being aggressive towards you despite doing nothing to them. For example, if a rogue is attacking 3 mobs close by and then vanishes, the mobs will pull to you, despite you not doing anything whatsoever.

Normally this is only the case if you do something to help that player (eg, heal or buff them) or else be aggro towards the mobs (either by attacking them or using an aoe ability around them).

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Bumping my old thread to see if anything got fixed while Ive been gone or if these are still present 6 months later

Hope y’all are doing well I have no intention of returning either way.

Peace and love

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Nah everyone just got used to how broken the port was.

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