Yeah I hear you. But I haven’t had a gaming PC since like 2016. I’ve been playing WoW/otherwise gaming (and producing music and working etc etc etc) on a 2015 macbook pro and it’s starting to get rough so I figured it was time to get a gaming PC for myself.
In your case it makes sense then. It really doesn’t matter what the performance is given you need a system and the RTX 3080 as basically as good as you can get anyway. Question is can you get high FPS in 4K or have to settle for 1440.
Right.
Based on benchmarks I’ve seen for other much more demanding games, WoW should get pretty good performance on a 4K monitor on Ultra settings, but probably not with RTX enabled, as the RTX implementation in WoW is apparently a large tax on system resources relative to what it offers visually
The thing about WoW though is that it’s fairly unpredictable and probably CPU-intensive. My boyfriend has a 1080 Ti and runs the game on like medium and still loses frames in raids. lol
WoW will hold it back due to poor CPU optimization.
WoW is actually pretty well CPU optimized since patch 8.2. Blizzard built WoW using a custom Warcraft III engine. That’s the same time period as the Bioware’s Infinity Engine that got put out to pasture around the time of WoW’s 2004 launch. Back then everybody believed we would all have 8ghz dual core CPUs. Blizzard has been making changes to the engine with every expansion but there is only so much you can do when the foundation is two decades old.
The other issue is WoW is an MMO and you can take the same complaints people have about WoW and apply them to most other MMO games (I see it on other forums). You have 2-3 dozen people plus mobs casting spells, dancing, blocking, slashing, running, guild chat, raid chat, trade chat, quest updates, etc., etc., and the server has to time everything up so everyone is on the same page be they in Singapore, NYC, Dallas, London or anywhere else.
Given all that stuff, it still runs surprisngly well.
Try some other games like TERA and come back and complain about WoW performance.
You can understand why Blizzard would be reluctant to build WoW 2. The challenge of developing this game in a new engine isn’t something to underestimate. At some point Blizzard will have to bite the bullet and make it happen though…even if its not WoW 2, just the continuation of WoW.
Doubt they will. Historically MMO “sequels” have all failed if the original game was still going strong.
Only ones I’ve seen work are not real MMOs or Final Fantasy.
They have no real reason to upgrade it completly so long as the existing game is still relevant.
What is like to see is a different MMO, such as Starcraft or Diablo universe. Or a totally new IP.
Diablo is going to an open world which is one step closer to an MMO is guess.
At some point, probably when WoW subscriptions declines dramatically it will trigger and upgraded engine.
People are reluctant to leave everything they’ve accumulated behind. Especially 15+ years worth.