I did really love BC, where “last seasons arena set for regular battleground honor” existed (season one set. ) My NE Hunter earned that, feeling her power/survivability grow in PVP/Battlegrounds with each piece she earned.
She also did not fully replace that set for seven levels of soloing in Wrath. It was even that good for PVE.
I think this DK did something similar in MoP, with it again being a blast and with that PVP/Battleground honor (last season’s arena set) again feeling pretty cool.
You’re playing a game focused around PvE where PvP is tacked on as a side thing to do… This isn’t Fortnite.
PvP has gone through it’s ups and downs over the years and there is no perfect gearing model for it. It’s either you cater to the poopsockers or cater to the casuals and Blizzard will always cater to the casuals because they are 95% of the playerbase.
The Arena tournaments have been central to every Blizzcon for as long as I can remember. PvP on the whole has been a massive part of the experience in wow. Be it world pvp, arena, bgs, rbgs, etc. It’s such a pathetic argument to call it ‘tacked on’ when it’s been the central part of the play experience for tons of players.
Yea, we get it.
The problem now thought is the disparity between the two is at it’s largest. Gearing through PvP is terrible. It’s easily the most frustrating path to getting gear. Comparing that to raiding, M+, or even farming Benthic.
Some very small adjustments could be made to help mitigate that. I have always been fine with PvP gear taking a bit of a back to seat to PvE. PvE players shouldn’t feel compelled to PvP for gear. It’s not enjoyable for them and it honestly makes the PvP eperience worse off. Well, the opposite of that is true. Right now you have PvP players feeling ‘forced’ to do M+ to get gear to be competitive. This creates a lot of unneeded frustration and M+ is worse off because of it.
You don’t need to cater to anyone. You just need to have more mid expansion balancing so one portion of the game isn’t being left in the dust as it is now.
Arena tournaments where you can set up your gear and don’t have to farm for it.
No, it’s always been optional.
It is a fairly tacked on feature and is one that is the center of much crying on the forums. If it were such a big part of the game, Blizzard would spend more time fixing PvP balance, but they don’t.
By that logic everything in the game is optional. You don’t have to raid, do dungeons, quest, make gold, craft or anything else.
You miss the point entirely. Blizzard making such a mess of PvP is a recent thing. It wasn’t like that for much of the games life and had quite a lot of attention during the times when this game was most popular. Since BFA s2 started they have been hands off. That’s not how it’s worked at all for most of the game.
As is the majority of the content in this game. What… isn’t?
Raiding? is that the most central thing in this game? Do you think if they removed everything else the game would just survive on that? I mean, you could get so many different answers as into what WoW is. The longer I have played this, the more I realize that the experience I have in wow is not shared by everyone. People enjoy this game in ways I never would, and likewise… how I enjoy this game, many wouldn’t like.
There are many things in this game to do. PvP is one of the biggest of them.
As somebody who has done high end in PvP and PVE.
Stop.
I still remember losing interrupting shout because it was too powerful on Garrosh. But yeah, PvE is what’s being screwed by PvP.
It’s always been PvP being changed for the sake of PVE. Always.
And it’s always people who have never done meaningful content in either screaming about this.
The shut up PvP guy mentality is embarrassing.
Also, OP is right. Gearing is absolute hell right now.
I want to play my shadow priest. I’m having to do Mythic+ because fighting 2400+ people at 1600 MMR is something nobody should be dealing with fresh out the gate, but that’s where we’re at. You need to grind other content just to be able to grind the content you want to gear through.
The whole “you can grind 430s” thing would make sense if it wasn’t absolutely miserable to do. But when it’s a miserable experience - doubly so because you have to pug because so many people have quit because they cannot play their alts in general this expansion - but it doesn’t. It’s doesn’t actually play out in reality that way.
You want participation, you don’t put massive gates up so people can.
And tanking to 1,000 MMR - well below the entry level MMR - just to get a “fair fight” is asinine.
No, PvP has been a mess starting with vanilla, where there was almost zero balance at all. Every expansion since then has had extremely OP classes and comps in PvP. Recent balance has been far better than it ever was, but it’s far from perfect.
Way to cherry pick. There was no rated content in vanilla btw, balance was hardly a concern. They have done a pretty good job and class balancing for most of the games life, outside of outliers that typically were a result of PvE like legendaries, trinkets or classes that underperformed in PvE getting buffs when they were already strong in PvP or getting nerfs in PvP because they were too strong in PvE, before they started making PvP/PvE specific changes.
Yes, there were outliers like there are in any competitive game, but a great many seasons were really good and Blizzard gave a lot of attention to PvP during those seasons.
Do you have any experience playing in any seasons over the games life? You post on a classic character so of course nobody can check. It doesn’t hurt to ask, because most of the people with your viewpoint on GD don’t have any PvP experience and just parrot what the forums say.
You couldn’t be further from the truth. The balance now is the worst it’s been in ages. Wrath, Cata, Mop, even WoD were more balanced then anything we have had in the last two expansions.
Holy… And of course there was no balance in PvP in vanilla. There wasn’t even balance in PvE… Some specs couldn’t even raid.
When the best way to gear a new “assination” rogue is to go mythic plus 10s as outlaw. There is a severe issue with the class fantasy and enjoyment of the game.
I don’t mind the rng system. As it’s still rng in m+. I mind that in order to compete on a level playing field you have to go out of your way on catch up. And I don’t want to hear about there is t much difference between 415, 430, 445 as if that was true then you would have seen World first guilds clearing EP mythic first week with there gear from m+ season 2 and BFD raid gear. But instead they got a week to do heroic and normals. They also spent a lot of time farming m+ Durning the world first push. To get every item level they could (or benthic piece with a socket kappa)
Pretty much this, you see all these world quest champions (nothing wrong with that if you like only doing WQs) talking about things they have no clue about.
Someone said if pvp was an important aspect of the game they would spend more resources on it. Their pve changes (prune so people focus on “fun”) screwed up pvp so bad their current devs simply aren’t qualified to handle it, mainly because the remaning devs don’t participate in any pvp and can’t come up with actual tuning that doesn’t destroy everything else.