Gearing. Awakened season made more sense

So maybe someone can explain to me why we need item “tracks”. I dont see how its fun or exciting to farm the same item in different tracks.
I feel like the awakened item track had it right.
if an item drops from LFR or normal dungeons at 0/12 and I choose to grind a bazillion badges to rank it up, why is that a problem? getting an item on the champ or hero track knowing you have to get it on the myth track feels terrible. Yea I got the item, but its on a crappy item track so I have to get it again.

Would it upset mythic raiders if the same item dropped for them at 12/12 and lfr at 0/12?

Just curious what peoples thoughts are because this makes no sense to me whatsoever.

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Are we talking about bullion gear

well yea, more about the upgrade track of that gear. Not how it was acquired. getting the “drop” makes sense, having to get the “drop” more than once doesnt.

Yeah, the optimal method of gearing for Mythic raiders would be to clear not one but three raids per week to get the item they’re looking for.

Beyond that, even if they offered the 0/12 option it would be restricted by difficulty with crest drops (e.g. highest crests only drop in +10M+ and mythic raid, which I imagine you’d still complain about because you can’t get the best gear clearing faceroll content?

Awakened seasons certainly don’t do this. They don’t “do away” with multiple tracks. They just let you, over time, fill several slots with items purchased with bullion that have an unlimited track.

Things were never dropping with unlimited tracks from LFR and, no, they never should.

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wouldnt it technically make it easier for mythic raiders to get BIS? I cant imagine clearing normal or heroic would take them more than a 45 minutes tops.

Maybe I’m wrong. Just curious what the gating is for is all.

Faceroll? if the badges are only available out of high level m+ and mythic raiding, youd still have to do that content to get an item fully upgraded right?

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Yeah, I don’t see an issue with this beyond optimal gearing path being clearing multiple raids a week.

I’d personally hate it. I’m limited in my time enough as-is.

My question is what does it matter if it does? If joe LFR gets a weapon out of lfr and then chooses to push himself to mythic raid or do +10s. Then dump those badges into an item he already has. I just fail to see how thats an issue. I guess my point is the gear is double gated. The first gate getting the item at x track, then farming the badges in the content to upgrade that gear. It just strikes me as a bit redundant for no really good reason.

Voxhearts comment of players having to clear all difficulties makes a bit of sense, but if they chose to do that, thats on them. It doesn’t necessarily require it and it may actually make getting full BIS for those guys somewhat easier. Maybe thats the answer to the question, it makes it easier.

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I’d say the issue is on the other end of the spectrum mostly. It’s not the LFR hero being able to get decent gear that is a problem.

The problem is expecting everyone that raids to do every tier of difficulty they are capable of weekly to maximize their gear drops and potentially being completely geared within a week or two. Now looking at months of a season in which all they are doing is farming crests.

That’s kind of bad design for a game that expects to hold your attention through the season.

K, but if people choose NOT to clear content that drops the track they want, that’s also on them. Which is the current sitch.

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Keeping you subbed is technically the reason.

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this is the only answer that I can really think of that makes actual sense.

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And it does make sense. Because in order to extend interest under the kind of system you propose it’s going to be a 0/24 track and we’re going to have 3 more types of crests.

They aren’t just going to throw away those subs they keep this way because people think the grass would be greener in a different system.

Yup god forbid they let you just get the gear you want in a non time gated fashion. It’s just about squeezing out as much sub time as possible sadly.

While we’re at it they should move to one-week subs that cost only 3 dollars.

That way I can pay them for the only week I’ll be interested in playing because I’ll have nothing but crest farming to look forward to.

So you find it fun, or exciting to get an item that you know you’re just going to have to replace with the same item? Honestly curious if that’s what you’re saying

I only pay for 60 days at a time, used to be 30 but every time I have 3 days left I have to then circle around and question whether I want to still continue and if it’s worth it for me. I would never sub for 12 months or have a reoccurring sub, there’s too many times changes happen that I don’t like or agree with that I have to bounce for.

I find it fun to have a game with power progression, yes.

No offense but the idea of LFR dropping unlimited track items is like a hair away from just logging in and getting a full set of BiS in your mailbox.

LFR dropping one bullion per week that you can use two of to purchase a BiS piece? Entirely different and much more reasonable.

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I think grinding 100 m + or pushing yourself into mythic raiding to upgrade that item is a FAR cry from BIS in the mailbox

Because different levels of content reward different tracks. Because then we can get the pieces we want and upgrade them so we don’t have to replace it with higher ilevel and crap secondaries. So that everyone, including open world players have a gearing track.

You’d never need to even go to 10s to be fully upgraded in BiS gear in the system you propose. :stuck_out_tongue:

Farm LFR and normal for drops. Run 8s for crests. lol