Gear doesn't really matter while leveling

Maybe this only applies to mages, but I don’t notice a difference in gear.

My blizzard ticks for 72 damage. I get a piece of gear with +10 to frost damage, and my blizzard now ticks for…72 damage.

It might have more of an effect on frost bolt, but I don’t care enough to test, 10 frost damage is like 2% or something.

It’s funny how much people seem to get bent out of shape over gear at level 30 when it doesn’t make a difference.

Permission to link this on “warrior stole my staff” posts? Because gee whiz it makes a HUGE difference for us.

5 Likes

Well, with my Warrior I feel it immediately. Oh, how less hard questing became after I got my corpsemaker.

3 Likes

with melee class gear does . weapons you know it matters when it’s a nice size upgrade and so does armor. you can take a longer beating lol Sad, in Classic it takes a lot of extra spell stats to notice a huge change in damage

I stole a warriors one handed ax, after he stole my bow upgrade on my hunter. and he had the balls to call me out after he said I was acting like I was a little kid lol

Gear makes HUGE difference… btw its +10 damage across the whole duration with blizzard with a 33% spell coefficient, soooo pick another spell and try again.

3 Likes

I don’t do the AoE spam stuff; I rely on frostbolt. It emphatically matters. It literally adds damage almost to each individual frost damage point when wearing frost damage gear.

To a less extent (but no less important!) Intellect not only directly increases your mana pool but affects crit. I’ve been stacking int. lately and I’ve seen the difference even only in the level 30s.

Now, it’s not to say that you need to focus on gear because you don’t. But it definitely helps.

1 Like

I’ve played a Mage in WoW Classic, BC, & WOTLK. Let me explain some of the stats on the gear.

Armor - Increases my armor. I take less damage in fights.
Stamina - Increases my health. It takes me longer to die.
Spirit - Increases my regen rate for my health & mana. I have to drink less water and eat less food.
Intellect - Increases my critical strike chance. My percentage for seeing huge numbers while using my spells increases.
Spellpower - I’m skipping this because I’m not sure if this is a BC or WOTLK only stat.

Those are just the stats off of the top of my head. And I didn’t even talk about frost, fire, nature, shadow & arcane resistances.

It doesn’t matter if these stats are on my weapons or my clothes, they both benefit me.

It sounds to me like you are unfamiliar with the very basic RPG stats like those from the Final Fantasy games on the NES, SNES, PS1, & PS2 (FF1 - FF12).

No kidding. The minute you get a weapon upgrade in Classic is a HUGE uptick.

1 Like

Op, here’s a useful link for spell coefficients:
https://www.reddit.com/r/classicwow/comments/95abc8/list_of_spellcoefficients_1121/

You’ll notice a spell like Blizzard doesn’t scale very well.

Check your mage privilege

1 Like

The math is a bit complicated, but spell damage scales UP TO the damage numbers added by gear; it doesn’t mean it will hit for that full amount extra, only up to that (and never any more).

From what I recall, you get 100% of the spell for a 3.5 second cast time (before talents); this is pro-rated based on the cast time. So a 3.0 second cast gets 85.7%, a 2.5 second cast gets 71.4%, and so on. Instant non-DoT spells get extra damage based on a 1.5 second cast time (42.9%), and DoTs get 100% extra damage spread across the full duration.

AoE spells have the extra damage split based on a set number of targets (3 targets?), and it is spread across the duration of the spell if it’s something like Blizzard. Damage it capped at a maximum of 8 targets, at which point the total damage output if it were 8 targets just gets spread out among the total number of targets hit (if hitting 16 targets, it would hit them for 50% of the damage of 8 targets each). Unless the spell/ability has a defined target cap, like Thunderclap only hitting 4 targets.

The math is out there, but I can’t recall the specifics.

Mage is like the one class where someone could think this unironically, I think. Every stat point matters on all your gear and you should notice this on every single class. You’re thinking of a more modern version of Warcraft.

Uhh as a warlock with beefed up shadow damage, with siphon life and drain life I notice huge differences.

I know right, all bent out of shape over gear that will be vendored in a few levels anyways…

“Gear doesn’t really matter while leveling” does not give you an excuse to ninja dungeon loot

1 Like