Relative Value of Gold: Inflation affects the overall value of gold. If inflation occurs, the purchasing power of gold decreases. This means that while the direct trade of an arcanite bar for a flask might seem unaffected, the value of gold in other transactions and services (like repairs, mounts, or consumables) is diminished.
Market Dynamics: Inflation can lead to price increases across the board. While the example given shows a direct trade, in reality, players often need to buy multiple items or services. Inflation can make it harder to afford these additional costs, even if the direct trade seems unaffected.
Income Disparity: Not all players experience inflation equally. Players who can farm high-value items or have better access to resources might not feel the pinch as much as casual players. This disparity can lead to a less balanced economy where new or less frequent players struggle more.
Supply and Demand: Inflation can affect the supply and demand of items. If the cost of crafting materials increases due to inflation, the supply of crafted items might decrease, leading to higher prices and scarcity.
Long-term Effects: Over time, inflation can lead to economic instability. Prices might fluctuate more wildly, making it harder for players to plan their spending and saving strategies.
Yeah. So epic mounts become easier to obtain. Repair costs become less of a pain. You can respec more often. What’s the issue here?
You’re going to need to give me an example. This is not making sense.
Any level 60 can farm any high value item. And you don’t need to be able to farm any high value item. You just need access to one high value item which nets you a decent and consistent gold per hour.
Gonna have to go ahead and reject this point. It’s moot.
Ok… So what? I don’t see the issue here. You can always take advantage of dropping or rising prices.
K. But if you leave it to chance you might come out even. Otherwise this is just another thing that people who don’t GDKP can just take advantage of to make more gold.
I don’t think you’ve made any good points here to be honest. You can still keep up with everything without the need to GDKP.
There were complaints to be sure but its not like they were unfounded. It was pretty much public knowledge that RMT was a problem on certain megaservers at the very least. No one was really in denial about it.
Towards the end of Classic right around the time TBC was announced I got into it with pro RMT posters who basically said that buying gold to boost and buy gear is a playstyle like any other playstyle and used the WoW token (which made its way into the other “classic”) as an example of it being true and thus, totally acceptable.
I understand your frustration, but this change is aimed at combating the RMT market, not targeting military personnel or those working abroad. While it’s unfortunate that it negatively impacts you, the overall positive impact on the game community is significant. As a military service member, I hope you can understand the broader benefits of this decision.
This is exactly what they need to do. But that negatively impacts their bottom line. So they looooove the fact that people are arguing over GDKP and blaming it for RMT instead of placing blame where it belongs, which is on Blizzard. They want us to believe that they’re doing everything they can to combat RMT when they of course are only doing just enough to convince enough people that they are doing what they can.
Well, that’s on retail, which is an entirely different beast. They have cross-faction servers/guilds and merged servers. I was more focused on fixing Classic.
I agree, but these individuals often hide behind VPNs. Therefore, enforcing anti-VPN measures and implementing IP bans is necessary.
Blizz is guilty of lax about it, sending mixed signals, having double standards and being involved in the gold selling game themselves on a certain level.
They do massive bans in waves here and there but there is no law without enforcement and they come off as pretty apathetic in that department.
Yeah. That’s what I said. Good job. So banning the bots reduces the demand for WoW tokens. That means less WoW tokens are purchased. That means profits go down. Bots would actually be making Blizzard less money if they just paid $15/month. They make more money for Blizzard by purchasing WoW tokens with gold.
Lol people would still buy WoW tokens! It would be actual players, not bots. Funny how that works out and ends up being more beneficial for the community, right?