GDKP - The Correct Way To Think About Them

  1. Relative Value of Gold: Inflation affects the overall value of gold. If inflation occurs, the purchasing power of gold decreases. This means that while the direct trade of an arcanite bar for a flask might seem unaffected, the value of gold in other transactions and services (like repairs, mounts, or consumables) is diminished.
  2. Market Dynamics: Inflation can lead to price increases across the board. While the example given shows a direct trade, in reality, players often need to buy multiple items or services. Inflation can make it harder to afford these additional costs, even if the direct trade seems unaffected.
  3. Income Disparity: Not all players experience inflation equally. Players who can farm high-value items or have better access to resources might not feel the pinch as much as casual players. This disparity can lead to a less balanced economy where new or less frequent players struggle more.
  4. Supply and Demand: Inflation can affect the supply and demand of items. If the cost of crafting materials increases due to inflation, the supply of crafted items might decrease, leading to higher prices and scarcity.
  5. Long-term Effects: Over time, inflation can lead to economic instability. Prices might fluctuate more wildly, making it harder for players to plan their spending and saving strategies.

SEE HOW THIS WORKS??

“I travel for work and live abroad and am no longer able to play with my FRIENDS”

“Is this how you treat THE MILITARY”

That will be slammed everywhere the second the changes go live.

Yeah. So epic mounts become easier to obtain. Repair costs become less of a pain. You can respec more often. What’s the issue here?

You’re going to need to give me an example. This is not making sense.

Any level 60 can farm any high value item. And you don’t need to be able to farm any high value item. You just need access to one high value item which nets you a decent and consistent gold per hour.

Gonna have to go ahead and reject this point. It’s moot.

Ok… So what? I don’t see the issue here. You can always take advantage of dropping or rising prices.

K. But if you leave it to chance you might come out even. Otherwise this is just another thing that people who don’t GDKP can just take advantage of to make more gold.

I don’t think you’ve made any good points here to be honest. You can still keep up with everything without the need to GDKP.

There were complaints to be sure but its not like they were unfounded. It was pretty much public knowledge that RMT was a problem on certain megaservers at the very least. No one was really in denial about it.

Towards the end of Classic right around the time TBC was announced I got into it with pro RMT posters who basically said that buying gold to boost and buy gear is a playstyle like any other playstyle and used the WoW token (which made its way into the other “classic”) as an example of it being true and thus, totally acceptable.

First off, thank you for your service.

I understand your frustration, but this change is aimed at combating the RMT market, not targeting military personnel or those working abroad. While it’s unfortunate that it negatively impacts you, the overall positive impact on the game community is significant. As a military service member, I hope you can understand the broader benefits of this decision.

Lol im not in the military, however 3 of my friends who i run keys with are… and often are overseas.

not being able to play with them because people cant cheat would suck.

The answer is to permanently nuke the accounts of sellers and buyers immediately and often.

No slap on the wrist bans, no second chances, nothing. If they had a real no tolerance policy we could get it resolved in fairly short order.

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This is exactly what they need to do. But that negatively impacts their bottom line. So they looooove the fact that people are arguing over GDKP and blaming it for RMT instead of placing blame where it belongs, which is on Blizzard. They want us to believe that they’re doing everything they can to combat RMT when they of course are only doing just enough to convince enough people that they are doing what they can.

Well, that’s on retail, which is an entirely different beast. They have cross-faction servers/guilds and merged servers. I was more focused on fixing Classic.

I agree, but these individuals often hide behind VPNs. Therefore, enforcing anti-VPN measures and implementing IP bans is necessary.

Lol how does it effect there bottom line when the bots/rmt people buy wow tokens?to pay for there subs!!!

How does banning accounts that each pay $15/month reduce their profits?

Gee whiz. Let me think about that one for a minute. That’s a real head scratcher.

Lol how are they paying $15 when they buying WoW tokens with the gold they farm using bots. its cheaper to buy the WoW token then pay for the sub.

Every WoW token was paid for by someone for $20.

How does banning accounts that each pay $20/month reduce their profits?

Gee whiz. Let me think about that one for a minute. That’s a real head scratcher.

  1. A regular player purchases a WoW token from Blizzard.
  2. The player lists the token on the Auction House (AH).

Now, this is where it gets a bit complex:

  1. A bot (an entity that sells gold for real money) uses the gold it farmed to buy the WoW token and uses it to pay for their subscription

HOPE THAT HELPS YOU FROM SCRATHING YOUR HEAD!!!

All blame is on the cheaters. The buyers alone.

Blizz is guilty of lax about it, sending mixed signals, having double standards and being involved in the gold selling game themselves on a certain level.

They do massive bans in waves here and there but there is no law without enforcement and they come off as pretty apathetic in that department.

Yeah. That’s what I said. Good job. So banning the bots reduces the demand for WoW tokens. That means less WoW tokens are purchased. That means profits go down. Bots would actually be making Blizzard less money if they just paid $15/month. They make more money for Blizzard by purchasing WoW tokens with gold.

See how that works?

Lol people would still buy WoW tokens! It would be actual players, not bots. Funny how that works out and ends up being more beneficial for the community, right?

Ok? What’s your point?

Banning bots is beneficial for the community? Yes I agree. But it’s not beneficial for Blizzard.

In the long run it is because it makes for a happier player base a happier player base continues to play.

You might be right but it does not appear as though Blizzard sees it that way given the number of bots.