True. But Gatekeeping often goes back to be social. If guild felt compelled to take new players due to attrition, and felt compelled to gear up said players, they’d do it. When we lost our main tank, we ran him through everything. We did so much just trying to gear people up when fighting the roster boss.
My point being, people “gate keep” strangers. If everyone was part of a guild, or if people knew each other, there’d be no issues.
I don’t know your situation, but for me, alts just aren’t a priority in our guild - unless there’s a reason for people to spend extra time.
were jsut a small social guild. alts are fun we rotate in and out but the tanks dont really get to raid with alts in the guild because the other members just dont want to tank. so me and the other tank usually end up puggin our alts due to lack of tank options in teh guild at moment. we don’t have a need for specific alts per se in guild so people run what they want most nights.
GDKP’s are fine when they consist of players that legitimately make their gold going to gear an alt, or carry someone else’s character. Many people like them because it gives their geared alts a reason to raid to gear up other peoples characters. The mentality many have that by banning them there will suddenly be MS>OS groups that would take their badly geared alts is unrealistic.
I don’t however support people who participate in RMT. RMT has caused extreme gold inflation and ruins the market for casual players that don’t already have the capital or the time to farm but otherwise play the game the way it was intended. Even covering consumes week to week was very painful at times in TBCC.
They could improve GDKP’s by taking the people reporting well known RMT gdkp runs seriously. It’s well known that you can “clean” bought gold through various methods and blizzard doesn’t bother to follow the gold. If they did, you’ll find many of the largest GDKP groups disappearing as its well known they not only buy but even sell gold.
Weird because I got 2 pieces of swp this week and made back my money in another 3 hours of carry gdkps throughout the week. Seems like it’s sustainable to me.
Sometimes common sense is greater than proof. Nobody can prove it either way. All the threads claiming most people don’t buy gold to participate in gdkp also can’t prove so.
Bought it because I want my os (which will be my main spec come wrath) was lacking pieces and I want to have fun. Also who cares about 3k gold for 2 pieces when I made back 1k from the the run and will make alot more gdkps before naxx.
Although naxx gear might go alot remember phase 1 will have 15 different bosses and a 10/25 man. There will be a crap ton of raid gear dropping and people dropping 10k an item won’t nearly be as normal I think.
That wasn’t “gatekeeping”. A badge run is about pace. You don’t bring new 70s to them. You blitz it in 45-50 min and call it a day.
It’s not a metric of class knowledge. It’s stacking the deck in the groups favor. Someone with gear of a certain level has a higher chance of not being a liability…
Like the paladidnt that went into ZA this weekend…
RL: “taunt”
Pally: “how?”
the people we bring with from now on will have requirements beyond just gear.
Come on don’t be like that. You don’t have to make stuff up. Or was this on your alt on another account?
Best Perf. Avg 24.2
Median Perf. Avg:
24.2
Kills Logged:
9
You don’t even have a full clear and your best DPS was 975 (rounded up) on curator.
One lie completely negates any truth your argument may have had. Nothing you say after it can be trusted.
There’s one on my server that will sell you the gold in discord. Buy their gold, they take your cut, they take their “organizer cut” from everyone, then they sell the gold right back to the next derp, and repeat. Has been reported repeatedly.
Blizz rarely bans. They like to suspend. One mule account that gets vacations and you’re free to buy/sell at will.
The loot method isn’t the issue, never has been, the problem is the RMT inflation. When you can swipe to 100k with no penalty the buy in goes up. Why bring Frankiefloorholder that can drop 2k when Mastercard over there will drop 20.
Bots/RMT needed to be nuked from orbit from day 1. It would be a never ending fight, but it’s what was needed. Hit it hard, no survivors, and keep hitting it. Buyers and sellers full deletion. Sting ops. Whole works.
When you see someone asking how to make gold one day, the next they’re on an epic flyer looking for a GDKP “has gold”, and actually gets into one. That’s a problem. The whole run knew that gold was dirty, but didn’t care and neither did blizz.
Yeah this is sadly very common and the reports do nothing. I can’t even make a ticket reporting players unless they’re online and there are people who have been reported hundreds of times with no result.
Pretty much this. This should’ve been cracked down on hard and fast day one. But Blizzard doesn’t want to hire people that actually follow the money, so people learn how to bypass the automated bans very quickly and word spreads. They had an excuse with OG classic because it wasn’t heavily monetised their incentives weren’t there but now with boosting and mounts you would expect more.
I don’t completely agree with this. I run most things with my guild and have two toons i can do that with. This leaves me one toon to do GDKPs on each week. The GDKPs i run are 75% the same people every week. I talk and chat with them almost as much as my guild.
For sure. GKDPs can also foster a community of sorts - if you’re a regular. I mean, you can join a guild GDPK and make lots of friends that way. If the trend toward modern gaming has shown us anything, it’s that people just don’t care as much to be social though. There’s a difference between a GDKPK which is kind of a nice to have, vs having a guild which is a necessity. One facilitates the social aspect, the other mandates it.
Given how easy the content is showing to be to be pugged were guilds every really necessary? Or was that just momentum from games where guilds did matter more?
The content now is as steamrolling as it is now because it’s an old game that’s been flow charted to death. As a new game, no one knew how the game would evolve, or what each patch would bring. That’s why guilds were necessary back then.
A game just by virtue being new, brings huge overhead. People joke around how Molten Core was a 30 minutes raid, but you put yourself back then - with the old talents, the terrible gear itemization, etc - and you can easily see how 1 MC run could take 2-3 hours. When BWL first opened up, MC was taking us about 2+ hours still. And yes, fire resist was very necessary - if the fighting taking a long time with the gear that we had.