Apart from passively supporting goldsellers, it’s like mobile game pay-to-win retail brain. instead of running stuff with a guild and forging connections, you get a completely anti-social alternative where ur paying for shiny pieces of gear to hang out in org with. It’s weak, it doesn’t show your skill and dedication, only how much you’re willing to paypal. Asking to be paid to drop WB is just a lack of respect for your fellow man/orc.
I know people will reply “that’s just the way it is” let me head you off: you are weak and you lack vision.
For one you saying its anti social is wrong. There are groups that form with the same people weekly for GDKP events, just like a guild run raid. Except they do MC, BWL and other raids instead of just running Naxx every week and logging. Infact many guilds themselves host GDKP events to fund their guild. Youre inaccurate here.
You saying it takes no skill. It takes just as much if not more skill than a guild run does considering youre carrying on average 5 undergeared buyers which is just as much a handicap as the 5 lesser skiller guildies youd be carrying anyway. Again, youre inaccurate here.
Are you a guild leader? If not, then perhaps question why you’d be promoting the centralized authority and control of a guild master, council, etc.
GDKP is similar to whatever system a raid group uses, such as DKP, EPGP, etc. with one incredibly noteworthy difference: The points you acquire raiding with the team are transferable to any other team.
This gives incredible agency to individuals, without penalizing them for changing raid groups/times. GDKP is a much better system than other systems for player choice, and individual freedom.
Im not gonna get into anymore of the inaccuracies cause the only actual foundation you may have is the “passively supporting goldsellers” and even thats a weak foundation at best.
Why should they edit drop rates, which not only impacts gameplay greatly but also affects everyone when the easiest solution there is is for you to not participate in a loot system you dont like that you have 100% control on whether you participate in it or not?
i guess if your motivation in this game is purely loot, then yes, that makes sense, but it is clear you and I do not have the same motivations. Your advocation of “choice and freedom” is funny to me, what it ends up being is people “choosing” to use their “freedom” to wait in lines in the valley of spirits to do ZG runs. Words like that are just propaganda, and what you’re advocating for amounts to a pyramid scheme.
GDKP, boosting, &c. We can argue back and forth about the merits of an economic distribution or social distribution of drops, but it’s incredibly clear how these things are being paid for. Low level characters spending hundreds of gold on SM & Mara runs. People with no gear & no end-game content experience spending hundreds and thousands to be fed raid gear. Perhaps some of these people are auction house moguls, but this is such a small portion of the playerbase. On the other hand, the playerbase for buying gold is significant, and GDKP is how that gold is laundered.
And selling world buffs is preposterous. You’re part of a faction, and one of the best things about this game is that it encourages cooperation and teamwork and generosity. To pass that up for some gold in your pocket is a shame.
It would take maximum 3 weeks for a toon with no gold to have enough to bid hundreds on a desired item just by participating in GDKPs without winning anything for those 3 weeks. The gold buying schtick is way blown outta proportion. Everyone links the same one time incident where an item went for 198k and thinks that is strong enough to build their case. The overwhelming majority of GDKPs are being ran with legitimate players.
This is possibly the heart of the point of contention that some may have, and I’m not sure it is really as clear as, “incredibly clear,” makes it sound.
Is this really the case?
Let’s look at some actual numbers. Here are some records from one of the popular 20man GDKP groups that I often join:
Zul’Gurub GDKP
30g - Might of the Tribe
30g - Zulian Headdress
50g - Primal Hakkari Sash
70g - Zanzil's Seal
50g - Bloodstained Hauberk
30g - Cloak of the Hakkari Worshipers
90g - Seal of the Gurubashi Berserker
50g - Primal Hakkari Armsplint
100g - Bloodtinged Gloves
150g - The Hexxer's Cover
600g - Idol
550g - Idol
90g - Soul Corrupter's Necklace
200g - Heart
200g - Bundle
Payout: 128g/each
AQ20 GDKP
30g - Qiraji Martial Drape
30g - Qiraji Martial Drape
30g - Guide: Multi-Shot V
40g - Grimoire of Corruption VII
30g - Cloak of the Savior
40g - Fetish of Chitinous Spikes
50g - Backstab book
210g - Tomb of Fireball XI
50g - Qiraji Ornate Hilt
350g - Ossirian's Binding
900g - Bracers of Brutality
100g - Head
120g - Bundle
Payout: 99g
Some of the higher tier items in larger raids obviously go for more. As an example, I attended a BWL raid the other day, and a Maladath went for 3.6k, which was more than I was able to bid on my warrior. However, the payout was around 350g, and I made the cut.
It was my first BWL on that warrior though, and the cost of one of the best offhands being roughly equivalent to 10 raids worth of DKP in Phase 6 seems pretty appropriate to me.
Of course others may have different experiences, but in my experience most of the GDKPs that I personally would choose to join post loot history, with pricing, have min. requirements for payouts, and seem to be attended regularly by many of the same people.