“I haven’t even finish the first part to that zone. Don’t know if I ever will.”
The mats for the pets are easy to get, but yeah it makes you want to bang your head on the keyboard.
It seems all there is left to is level characters.
I’m having issues adjusting to classic, to be honest I don’t know what I’m doing with the talent trees or how they work.
Yeah, definitely going to skip DF if talent trees are going to be like this in 10.0.
“I don’t understand talent trees either. I let Hubby do those for me.”
I didn’t know those were “actuall” talent trees people were wanting, I thought it would something similar to MoPs.
https://07th-expansion.fandom.com/wiki/Memoirs_of_the_%CE%9B%CE%94#Transcript
Fascinating read as that is clearly not the story of Beatrice. Beatrice only became a Witch because Lambdadelta wanted someone to capture Bernkastel.
This person seems more like Featherine Augustus Aurora.
In otherwords Hanyuu.
Of course if the Umineko Setting which appears in Higurashi Mei’s Dream Worlds is indeed a Dream World then Ikuko Hachijo’s association with Sayo Yasuda is nothing more than a symbolic representation of Hanyuu’s feelings about herself.
Learning of the Sea of Fragments from Rika would result in Hanyuu seeking the proper acknowledgement of Witchdom in order to float down into the Dream Worlds to shape them as she sees fit and possibly bring the good parts into Reality.
Maria Ushiromiya in otherwords represents Lambdadelta using Hanyuu’s voice. Sayo Yasuda would represent Hanyuu herself.
Rosa would be Bernkastel in that case. Bernkastel like Rosa only cares for the Childlike character and either detests everyone else or is apathetic towards them.
That leaves us with Rudolf, Kyrie, Kinzo, Eva, Krauss, Natsuhi(whom Bernkastel has a particular grudge against not to mention she wears the same scarf as Miyo Takano), Hideyoshi, George and Battler to discover the nature of.
Eua being formed from a broken off horn of Hanyuu(probably from the event that led to Featherine reverting to a child-like form) would logistically be Kanon and so Jessica would be Witch Satoko…
Eua getting her horn Broken possibly due to Hanyuu influencing Eua’s Failure could be represented Sayo deciding to get rid of all personas besides Shannon and yet let’s not forget that Battler shows up throwing everything in chaos.
The Dark Awakenings can only be Battler which promised escape for Sayo when he first appeared only to appear as a catalyst for chaos and endless loops until all sleeping Witches are woken up.
Wowhead, Icyveins and other sites will figure out the optimizations. Even back in the day, we had groups like Elitist Jerks that figured it out. Very few people who did any serious group activities went with their own whims. It will be the same when Dragonflight comes out.
mistake 1 grant desires of the humans!
I just come up with an idea of what Hanyuu’s plan with the Bottle Messages was:
The first Gameboard Legend of the Golden Witch’s 10 Twilights was to:
- Get rid of the 6 chosen by the Key: Okonogi/Godha, Nomura/Krauss, Chibi-Hanyuu/Shannon, Bernkastel/Kyrie, Lambdadelta/Rudolf and the Game Master of Ciconia/Rosa
- Tear apart the 2 who are close: in otherwords get rid of the Higurashi Gameboard/Eva and Ciconia Gameboard/Hideyoshi while having the Main Characters(sans Nomura and Okonogi) Isekai’d to Past Hinamizawa
- Hanyuu reveals that she is the present day Hanyuu in Past Hanyuu’s Adult Body/Kumasawa-San
- Expose the death of Takano’s Grandfather(Higurashi’s Kinzo) to the public when she tries to make him into a God
- Get rid of Eua/Kanon as Game Master(Hanyuu knows Eua far too well)
- Force the 3 Kings/Nanjo(one of them looks just like him) to Loop to the next Gameboard
- Have Chloe/Maria(who must pass herself off as Takano’s ally) kill Hanyuu so that her ghost can bait Takano Miyo/Natsuhi while bringing about her defeat
- Shatter the Ryuun-Ohc/Genji
- Have Rika/George, Satoko/Jessica and Chloe off themselves to return to the start of the Gameboard
- Having taken care of Takano ahead of time make the past version of Hinamizawa be the Golden Land
The 2nd Gameboard Turn of the Golden Witch has these as the 10 Twilights:
- Get rid of the 6 chosen by the Key: Higurashi Gameboard, Ciconia Gameboard(after having Okonogi Isekai’d over to the Past Hinamizawa Gameboard), Nomura, Takano(who has already been moved to Legend of the Golden Witch’s Gameboard), Lambdadelta and Bernkastel
- Tear apart the 2 who are close(as in don’t let Eua bring Vier Satoko to the 2nd Gameboard)
- Have Hanyuu proclaim herself as her present day self
- Have Hanyuu possess her Adult Self
- Get rid of Okonogi
- Send Rika back to the 1st Gameboard
- Have the 3 Kings eliminated
- Hanyuu breaks her horn
- Force the Ciconia Gamemaster to kill Chloe to send her back to the 1st Gameboard
- Have Vier Dreissig(Kinzo of the Ciconia setting) be immortalized as a God who doesn’t want Cannibalism preventing the horrible world of Higurashi from taking place
The 3rd Gameboard Land of the Golden Witch(which was never released) AKA Requiem of the Golden Witch’s Rokkenjima Massacre would be Lambdadelta and Bernkastel’s Gameboard. It’s Twilights would be thus:
- Kill the 6 chosen by the Key: Chloe, Ciconia’s Game Master, the 3 Kings, Vier Satoko, the Ciconia Gameboard and Adult Past Hanyuu
- Tear apart the 2 who are close: Pit Rika and Satoko against each other.
- Fragment Hanyuu and Eua announce their names.
- Satoko breaks Ryuun-Ohc
- Takano leaves Hinamizawa
- Takano rats out Okonogi
- Takano rats out Nomura
- Chibi-Hanyuu takes out Eua by becoming Ange Beatrice
- Red Truth tying Witch Rika and Witch Satoko to Hinamizawa’s Gameboard perishes.
- Ange Beatrice now is left with the job of investigating St. Lucia to resolve Rika and Satoko’s problems.
1st Gameboard is Hanyuu’s own Gameboard intended to bring back her childhood home, 2nd Gameboard was the Gameboard run by the Ciconia Gameboard’s Gamemaster on Hanyuu’s suggestion to attain atonement for her sin and the 3rd Gameboard was Higurashi Gou/Sotsu/Meguri.
What triggered these 3 Gameboards? Hanyuu discovering the Red Truths that escaped her for so long.
The Red Truths are Battler.
Higurashi Mei is the result of Ange Beatrice reviving all who were lost by creating the new Gameboard for the sake of bringing Chloe, Vier Satoko and Red Truth Rika & Satoko to the Perfect World Gameboard using Une as a catalyst for this plan.
Unfortunately Chloe and Vier cause problems upon ascending to Witchdom throwing Une’s scheme into chaos.
Umineko Gou would be a darker story since it would be exposing the true Metaphorical nature of Umineko’s story to the Umineko Cast throwing them into chaos. Bonus points if Une and 2 others(including possibly Erika and Piece) decide to hijack the power to create Gameboards for themselves bringing up 3 new Bottle Messages(Higurashi Anime Shows).
Haven’t checked, yet. Thanks for reminding me, though
“All you gotta do is log into retail.”
I’m so comfortable talking to everyone, on my phone, in my bed lol
I’ll check it, eventually
On a side note, as I was playing Wrath Classic, I forgot I had inserted a code to make my client act just like the Chinese Client via skeletal beings are less “skeleton-y” and carcasses get replaced with bags of grain (not kidding). So, as I was playing Wrath Classic, under the Chinese Client illusion, the skeletal gryphons look like this:
Does this model exist anywhere else in the game? I think they look really cool!
“Not for the players but, minus the glowing eyes, yes they do.”
I’ll have to create a suggestions thread, later about player access to this model (especially with the glowing eyes), at a later time LOL
It looks really cool.
It’s very hard to find a guild with decent people anymore and who are not elitists jerks. Most of the guilds that I’ve seen recruiting are Mythic guilds, it’s like the guilds who just went to go as far as Heroic are no longer in existence since Shadowlands.
This makes sense as the population of daily WoW players diminishes it is distilling the player base into the small minority who want the most rewarding content and the majority that have neither time nor inclination to master the intricacies of dancing to Mythic raids.
I suspect that raiding guilds may give way to mythic dungeon guilds as dungeons can be completed with fewer people and a better ratio of learning curve to payoff. Raiding will never go away but given how stupidly complex the boss dances are getting, the number of people willing or able to invest that kind of time will continue get shrink.
What I’m seeing growing are those of us who are open world players that do not participate in group activities or do so for specific purposes and nothing further. It’s going to be interesting to see how Blizz manages to balance the hardcore raiders and mythic+ folks with a more casual player base. Probably more time gating nonsense that will further demoralize players. They really need to find more interesting ways to disguise the gates to the low and medium level rewards and keep players engaged.
I’m enjoying your posts.
every time i bake an apple pie or tart i think of you lol
Everytime i see your name i think of a box of cereal. lol