Shadow Crash damage is now reduced beyond 5 targets.
Surge of Insanity now triggers from every 3 casts of Devouring Plague instead of every cast of Devouring Plague.
Developers’ note: The rotation has a lot going on and much of that is due to the frequency that Mind Flay: Insanity and Mind Spike: Insanity are available, so we’re adjusting the frequency of the effect.
Mind Flay damage increased by 10%.
Mind Flay: Insanity damage increased by 30%.
Mind Spike: Insanity damage increased by 20%.
First of all using up procs/abilities isn’t an issue with the spec. Secondly Mind Blast is tuned like garbage. It should be hitting 2x what it does now. These changes plus the Mass Dispel nerf will erase Spriest in PvP paired with the recent defensive nerfs.
What’s hilarious and shows the ineptitude of the team is that Psychic Link was gutted and Mind Spike/Mind Flay (Surge) were both buffed to make up the difference for the PS nerf. Now Surge activation is going to be nerfed by over 60%. Golf clap you idiot developers.
This is why you don’t put specs like Augmentation in a game like this. You have to gut several things to shoe horn them in. Augmentation should have been a melee spec, either Draconic Warrior dps or tank.
If you idiot devs want to do this you’ll need to buff the damage of our baseline abilities by 20% to make up the loss, also un nerf Psychic Link.
If you want to nerf something into the ground it should be the offending spec; Augmentation.
Hello, I see you posted a thread about Priests from the Church of WoW. Haha, since I don’t know anything about Priests, I’ll just assume you are 100% correct and be mad with you! This is an outrage!
None of them are, I sort of expect that priest sub forum catches fire when more people see these notes.
I get what you’re saying but they really need too. Clearly it’s not the specs that play with Aug that are the problem b/c none of them were OP in M+ or raid prior to the introduction of the spec.
From what I’ve seen on the forums every single class hates the patch. I can’t wait til the new rogue and DH trees are revealed so they can also hate the patch.
Imo, aug as it is now should just be deleted from the game. Trying to introduce a new role in a 20 year old game is a balancing nightmare–and one I doubt they’ll ever get right.
Shadow priest wasn’t an offender because the spec was busted. If the damage was busted, that’s fine, go ahead and adjust with tuning.
But nerfing MD and abilities which are iconic to shadow priest (and priests in general) after the dungeon climate which made them so paramount is going away is absolutely a ridiculous design choice and should be completely understood by the developers. The only reason MD was so good was because of this season’s dungeon climate. It’s ridiculous where we’re going with balancing. MD being changed so thoroughly is terrible, and PvP especially is going to feel it.