Games are supposed to be fun

You sound ridiculous.

Was a joke, The only person Ive seen that has so many Offerings. You sound ridiculous.

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Goes into the patch knowing this is a thing.
Puts the turbo nerd on 80psi to eat the content as fast as possible.
Comes to the forums and acts surprised…

I still have chapter 3 to do, been spending too much time rolling around exploring things. It’s all good though, because I have a solid week to finish things up! It is knida nice to not be in grind mode but back into exploring mode. Slow down, smell the roses, or just quit, I couldn’t care less.

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Not gonna lie, it’s unfortunate that people aren’t enjoying 9.2 and that they feel it’s a grind. Grinds and timegates are and have been part of MMO’s since the genre’s inception and I don’t think that’s going to change any time soon.

For me, I love the look of ZM, the questing isn’t stupid and tedious, and it genuinely does feel like an entirely new world (even if the water walking was meme’d to death). I did complete the campaign so far, but I still feel a sense of wonder and exploration. What do the fruit buffs do? What is the purpose of the elation orbs? Why does the water have hexagons on its surface? I don’t want to google these things, I want to discover them organically. So far, I am. :slight_smile:

Honestly so far this is my favorite SL patch by a long shot. I set my hearth to Haven within like 20 minutes of questing there–to heck with going back to Oribos for anything non-essential :rofl:

TL;DR fun is relative and I’m sorry you’re not happy, OP. I don’t mean that sarcastically, either–I remember there was a time when I had to take a break from the game because I came to the “this isn’t fun” point myself. Do what you need to do.

So it’s a modern day MMO?

Time-gated rep has been in the game since Vanilla WoW though…

It was lost when they started to focus on “player engagement” as the main goal instead of understanding it’s okay for people to do content and take a break.

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I mean before you go, you dont have to do the new area, Blizz already said that it holds no character power after you do the storyline and get your belt leggo so you can skip it

:roll_eyes:

:partying_face:

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Bruh zenith mortis so far takes maybe 2 hours too get done with the story so and I mean every quest you can doo there. After that it’s about 1 or 2 quests that pop up so far.
So far shadowlands has some of the least grindy systems when compared too the last few expansions.

I have been having quite alot of fun whole also barely doing any actual grind of rep, or renown, or anything for that matter. I didn’t grind korthia because I didn’t find it fun, it does more you stronger but I don’t enjoy it so I didn’t do it.

What does “content” even mean. I see so many people say they want “content” but don’t actually elaborate on what it means.

I honestly don’t know how you have that many and not be bored out of your mind.
Offerings are easily the worst currency in the game.

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People will also say there’s nothing to do and that there’s too much grinding… that doesn’t make any sense.

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Ya it’s so weird. That and they don’t actually seem to do the content before they start complaining about it, since most of the time the junk they complain about just is correct.

I don’t understand you people that come here and defend an expansion that has had the worst player satisfaction ever, except maybe Warlords, and mock those unhappy with it. There are millions who disagree with you as evidenced by the massive drop in subs. Clearly something is not working. I’ve personally tried to keep in mind the lawsuits, covid, etc that has had a negative impact on the development, and attempted to stay patient, but once you have played through the old and up through current content, there’s not much besides grind dailies, and if someone doesn’t enjoy doing that, well, there isn’t a whole lot else to do right now. I’m sorry, but the new zone is…sad imo. I’m waiting to see the new raid and get my KSM, but once that is completed, I might be done til next expac. I’ve faithfully played since Cataclysm, watched many friends come and go, but always felt like there was something else fun to do in the game that kept me going. Just not feeling that way any more. I think part of the anger seen on the forums here stems from longtime players feeling honestly hurt in a way seeing their beloved game on the rocks…the playerbase at an all time low, storyline very shaky at this point, and so on. They want it fixed and to love and feel passionate about the game again.

Still holding out hope that the new expansion is the start of something amazing and beautiful.

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Haven’t tried the new zone yet, but I have to admit in general I agree with the OP’s complaint: there’s this feeling in recent times that makes wow feel like a job, I still hear from friends who left example in bfa and they think the same, and I mean, I’m still around (play in the eu), but there’s people who not only left but don’t feel like coming back because of this job-feeling.

Fun is subjective. I’m having fun. If you’re not having fun stop playing it or change how you approach it.

MMOs in particular, even WoW, have always been about grinds toward goals. Lately a lot of people think it’s about chain running dungeons like some sort of lobby game. It’s never really been that type of game and when it leans toward that direction it fails super hard. Dungeons and raids are features. PVP is a feature. Grinding is a feature. This is what WoW has always been.

With the most blatantly obvious examples right in front of our face (TBC/Classic wow)
I dont know how people can say “How wow used to be” and it be completely false.
Rep grind has always been a thing. attunement gates/gates in general have always been a thing. This game from day 1 has always required a 2nd job style playthrough to be endgame top tier strong. The kid you used to be…with nothing better to do has changed…not so much the game

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I can’t tell if you’re being sarcastic but that option is literally being put into the game…

It didn’t.

Having everything open immediately stresses a lot of more casual players out.

A week of getting a feel for balancing tweaks while exploring the new zone before raid, keys and rated pvp open back up seems completely reasonable.