Game/Camera Performance - Secondary Lighting

First, sorry if it’s spam, but I noticed after, that I did post in general instead of Beta’s section.

So as the link below: I noticed a strange downgrade of performance between Forever and Retail. I normally play at Preset 7 Graphics in Retail with 75 FPS consistently (Could be more but I use V-sync). In forever, I expected playing even higher for obviously reasons. But, somehow it looks like the camera is in fewer FPS than the game itself when I’m moving. It’s like the scenario has “mini-mini-stutterings”, meanwhile the combat, iddle, whatever animations are fine.

A player gave me a tip of increasing the game graphics and reducing only “Secondary Lighting” and so I did, and the game performance improved greatly. Didn’t solve tho.

Since it’s a beta, I’m here to report it and gather players with similar problem.

Strange camera performance when moving? - WoW: Forever / World of Warcraft: Forever General Discussion - World of Warcraft Forums

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Honestly, until they just completely allow baked lighting back or as an optional download client using Classic, I’m not sure what they can do to fix the frame pacing that exists at times in Forever for those who constant camera turn.