Game this size, letting a few premade leads control the entire bg all day

there are a few names that we see all day and all night till like around midnight, the entire game is being controlled by a few ppl, if we see their name, we will lose half of our team instantly, Blizzard you be the judge

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You want to know what the worst part is? Back in the day, when there were tons of majority glad premades, some being led by blizz-con-level players who surrounded themselves with thirty nine 2.2k+ competent players all in Skype it was an absolute nightmare… You (meaning anyone reading this) might think you’re pretty good, but believe me, your groups not… These guys would roll you so hard in AV that it was an incredible thing to see to be honest… It was like they were in full epic gear and your entire team had taken all their armor and weapons off and just went running into them… There was never a “team fight” ROFL!!! :rofl: LOL!!! No, all 40 of your health bars disappeared instantly… These guys would farm you into oblivion… There were 30 toon multi boxers queing AV all day being played by a multi-glad player… yea and a few of his 2.7 - 3k homies that are all in with his multiboxer in the AV you’re about to face… GOOD LUCK with that… :sweat_smile: haha rofl… :laughing:

Me and many others on here way back then began forming rebel groups who were sick of putting up with the complete, obliteration being put down on us by “Thyraz & Friends” (slang) & multi boxers 24/7/365… We still lost A LOT, but we never made it easy for them and gave them Hell out on the Great Plains of AV… Well, tick-tock tick-tock, many of the old “Glad God’s” stopped playing Warcraft and leading “evil farming premades” over the last few years and what has happened is, some of the very “rebels” that originally banded together to fight the “farming glad-bad-guys!” have now become the same, farming “bad guys” they originally banded together to fight against in the first place…

Pretty sad…

It reads like a new Disney, Star Wars spin-off… :rofl:

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Idk if there were ever “groups of 40 blizzcon players” in epics.

And if there were imagine how bored with the game you must’ve been to be doing that desperately trying to avoid burnout. Of course they all ended up quitting the game in the end anyway so it didn’t work.

I do know epics have always been a toxic place though where stuff equal to or greater than the toxic stuff that happens in world PvP occurred.

Especially when premades were allowed to Que with 40 unimpeded with no splits I think hydra would literally go into the av cave after taking the entire map to knock players out of the portal.

Or more recent examples where ruin would use the siege to camp the whole enemy team down to 0 reinforcements at the default gy after taking their base.

These examples were probably a driving factor behind why they decided to brick raid queuing in the first place and I think the mode is a lot better off for it.

So yeah in general they have always been toxic and attracted some of the worst personalities in the game to giga grief.

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Negative chance actual glads are forming pre mades to farm unrated content rofl. Get a grip

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playing all day isn’t healthy

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Not anymore but it was a common way to blow off steam back in earlier expansions. I don’t think I’ve seen actual gladiator players premading since Legion.

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It was more of a thing back when your rating was bound to your team, so when your arena team wasn’t online you would just do BGs.

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Playing Devils advocate, you ever wonder if we are the ones missing out, maybe blizzard designed and intended the game to be for premades. Maybe players like us are missing out for not doing it ourselves.

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It used to be for sure back in like wrath.

But it has not been for a long time in my opinion. Over the expansions the game has become more solo oriented with many features being added to back up that claim.

Started with lfg then to lfr then to more open world solo content that you can use for progression. All while taking things away from premades like removing raid que and removing master looter which was preffered by premades and replacing it with personal loot.

And then of course the most recent examples being the introduction of solo shuffle and blitz that effectively removed any reason at all for 95% of the already small pvp playerbase to ever step a foot into 2s 3s or rbgs and the premades associated with them.

And then of course delves and follower raid/dungeons and potentially solo m+ on the horizon.

And of course people complained about this trend nearly every step of the way but it hasnt changed

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I don’t think making content accessible for solo players means the devs specifically want people to do everything solo.
It’s more about making sure everyone has stuff to keep them occupied because player retention = $$$

Getting rid of raid queueing but allowing syncing is definitely mixed messages, but I would imagine that’s more an issue where enforcing it would take more resources than they are willing to commit.

There will always be people complaining about everything. People cried about plunderstorm. People cry about what’s on the trading post.

^ Yep, this… They didn’t que 7 days a week like the “premades” do now… It was as you said, “to blow off steam” and mostly on the weekends only… But when they were queuing, pug teams were obliterated… And yea, I’m talking about 10 years ago or so when all this was going on… Back when the Horde multi boxers used to barricade themselves in the SW bank near the fountain & AH in the trade district… There’d be like 80 players trying to get them out of the bank vault to no avail… Back when WPVP was legendary… There’d be glad led horde WPVP groups that would barricade themselves in the old school SW, Mage Tower and when you looked at the tower from the outside, the entire lower half of it was glowing white/blue from all the magic and mayhem going on inside from the battles… Those days were absolutely epic…

This ‘was’ my feeling earlier. If Blizz won’t do anything and players wouldn’t leave no matter what, then forming their own premade would be logical.

However, premade is NOT for everyone - not everyone would enjoy a typical/hierarchical premade organization where you just work like a drone and follow orders. Many of my friends rejected that idea quickly, if they are to play, they would rather lead (well, they ARE proven capable leaders in RL, and very smart too :D) than having to follow orders. And of course many ppl had followed orders at work all day already and don’t need more. And lets not forget the other natural organization (in this case, community of the premade) activities such as ladder climbing etc, had enough of that in RL already and definitely not playing a game is for.

Most casual people just want to jump in and play. Its like going to a pub and you don’t know who would be there, but you just might meet some nice people, this is the fun bit.

I can definitely understand why premade exists, but its not for everyone. If the game is designed for premade only, then Blizz should make it so that only full raid can queue forcing people to group up before the match start.

PS. That being said, my preferred premade would be a group without any lead and only a group of casual people ‘randomly’ selected from within the community (which like minded people could join). No lead means anyone got clever idea could call orders anytime and people would listen. This I would be keen to see.

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Totally agree… I think this is the future of the game though, where Devs are more focused on the cash shop and just pumping out content fast. AAA companies like Ubisoft are learning the hard way giant expensive games not selling, total loss.

If the player participation numbers are true that youtubers are talking about, this whole expansion is cooked. Its not going to get any better, and whatever sketchy stuff is going on, they company could care less.

I think cash shop is not all bad, the key point is how it is integrated and its effect on the gameplay experience. I find cash shop by Epic/Fortnite is quite nice as it gives player styles without increasing the winning chance.

Each person’s situation is different and not everyone can leave WoW as easily as me. But I believe the only healthy relationship between WoW/Blizz and its player is commercial, nothing else. Meaning, you vote with your money/sub, and don’t let anyone persuade you otherwise or take that away.

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This is always the correct way.

Do not succumb to the definition of insanity by doing the same thing over and over again while expecting different results.

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That is not the definition of insanity.

I have come upon a bigger quandry than why people premade epics instead of something that gives more rewards.

How is it that christmas which is a holiday that celebrates a figure who represents life and rebirth is located right in the middle of the season where everything is dying everywhere?

Like the timing could not be any worse.

Sadly you gave in and joined the worst premade in history?

I wouldn’t call 99% of these groups today coordinated “premades” to be honest… Most of them have like 5 - 10, really good players carrying 30 punters/friends just out for a good time… 10 - 15 of them maybe, in VC and the rest just running around doing whatever in chat like a pug group that just qued at the same time… DEFINITELY not like it was 10 years ago with 40 really good players all in VC together, highly coordinated with preplanned objectives etc with ZERO dead weight… I don’t see any of that now at all no matter who I’m queing with… Its as I said above, its a bunch of leftover rebels from the premade wars of yore who’re now just left fighting each other and everything is just kind of willy-nilly, half baked & whatever… If you took the top 5 - 7 players from the 5 - 6 groups still running now and put them all in the same “premade” VC’ed, potted up and highly coordinated; then you’d have a group like the premades of yesterday.

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The game also used to be a lot more boring back then.

Like imagine this way pre legion btw so what exactly did you have to do at end game at max level before legion?

Well basically weekly raid and then that pretty much summed it up for the pve side of things and then your only other 2 options were collection or pvp. So back then pvp used to actually be a more serious part of the game at least far more so than it is now cause there was nothing for pve’ers to do in the game outside of raid log.

So it makes sense more serious scale stuff was happening back then than it is now with repeatable pve content in m+ and 3 raid dificulties and solo pve content like delves. You just have more for more options now.