Game is pretty unfun at casual levels

Game is just crap in general.

There’s no spirit to it.

Just a husk.

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Agree. The zones feel so contrived. For the story of shadowlands I can forgive this to some extent, but for gameplay, they’re just a maze. Feeling more like levels in a video game than an immersive topography.

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I’ve been pretty unhappy with SL to the point where I don’t even wanna log in anymore. I’ve always loved the single player ES games but haven’t really go into ESO. This thread has convinced me ESO is what I want out of a mmo not WoW. I’ve only been playing WoW recently cause of time invested while not really enjoying it. Downloading ESO right now.

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I initially quit wow way back when because it was centered on being a “hardcore raider”. When i saw shadowlands i heard the game was more for the casual player now so i decided to give it a shot.

Oops. :neutral_face:

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I kind of take it for granted at this point, partially because I long ago just accepted that I was only going to do most content once it became old and soloable.

I was recently talking to an old friend about this phenomenon. We used to have a huge group and we did so many things together back in Wrath of the Lich King. All those people are gone, now, though. They’ve been gone for years and years. They grew up, started families and gained other priorities, or just moved on from gaming in general. It’s hard to create new connections again after all that and frankly I don’t have any drive to.

I’ve been playing the game almost exclusively solo for most of the game’s life at this point. There was a time when Mythic+ probably would have been great fun, but that group doesn’t exist anymore. The only way I do group content at all is if I can queue for it.

For me, I do the story, World Quests, and old content I wasn’t able to do when it was new. I’ve come to terms with enjoying things that way, but I’ll admit it doesn’t keep me around for long at a time. I would love more things that fit my playstyle.

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quickly? IT’S projected to be there literally when pathfinder part 2 would come. so not that quick

It is? Well, damn, I am glad you told me! And here I was having fun when I obviously shouldn’t have. You are such a life saver. How ever can I thank you? :roll_eyes:

Examples? :thinking:

Psst. Try FFXIV. I maintain a subscription to both, and I am willing to admit that the WoW subscription exists chiefly due to sunk cost.

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Add in that, even when you find the time to put in, you’re still only being given a chance to progress, and you’ve summed up a lot of frustration.

Most of my friends simply don’t play. And this is the first expansion that many of them are choosing to skip based on the initial reaction to the current structure.

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So, basically, another “just quit” post?

Gonna be a very different game for the remaining players, if everyone who’s deemed unworthy obeys their instruction to “just quit”.

“Just quit.”

MMO doesn’t mean forced group content, and never has.

I guess they will, but the patch is a long, LONG way away.

Casual content was too rewarding. Elites didn’t have the self-control not to go after those rewards, but it would have bothered them that casuals would continue to do world quests and get stuff like vendor trash gear and a little gold. So they had to nerf casual content into the ground.

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But even casual content is designed to funnel you into more advanced content. WoW doesn’t truly have any completely casual content - only stepping stones to the hardcore stuff. You aren’t supposed to be satisfied with a normal clear - heroic awaits. And when you’ve downed heroic? You’d best get into Mythic!

That’s not inherently a bad thing, but if you’re a casual player, you are constantly reminded that you aren’t able to achieve the apex accomplishments of the content you’re participating in. That gets tiring after awhile, especially if you’ve been playing long enough that you’ve had a lifestyle change that shifted you from “hardcore” to casual. Everything I do in-game is a reminder that I cannot enjoy the game in the same way that I used to, yet I am constantly pushed in that direction.

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Well, there is casual content but its not very entertaining: you can explore, you can pick herbs and mine, you can do achievements, you can go do mindless “fill another percentage bar” world quests, that kind of thing.

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The problem for me as a casual is the ‘new’ loot system.

I have done the world boss on 2 characters every week and had 1 piece of loot drop.

The callings give grey trash, the old system with differing rewards indicated on the calling was far better. Callings can drop loot but it also is so infrequent it may as well not exist.

All my guild are casual, we don’t have time to raid as we can’t commit to any fixed time to play the game.

Basically the new casual system Blizzard tells us to go farm anima and buy our covenant gear, gear that used to be catch up gear, even for casuals, is now baseline gear.

Torghast was meant to be an evolution of Visions, targeted at smaller casual content, but unlike visions it really rewards nothing. As a casual you are not interested in grinding out all the different legendaries, and as you can only equip one, once you have it you get no further upgrades from torghast.

I don’t expect raining loot but causals should have a path to get some upgrades. Torghast could of easily been added to the vault offering a weekly reward for this based on highest run. It does not need to be a massive ilvl, even capping at say 205 at highest layer completed, which would be a ‘massive’ 8 ilvl over covenant gear, but something would of been better than the nothing now.

Visions worked great for our guild with minimal people online, 2 people could jump in and have fun, or one of our better geared players could jump in with one of the super casuals, have some fun and at the end actually help gear the other player. Now the best path to gear a casual is go farm anima, not fun.

But what is most annoying is that Blizzard has not even mentioned casual gearing, basically they ‘recognise’ the lack of loot drops for raiders and the lack of upgrade path for mythic+ people, the same people who complained so much in previous systems that has caused this travesty of a system to be implemented, are now the ones Bliz are again focusing on.

Our guild message is ‘where have all the people gone?’, simple, this game is not fun for casuals anymore and it appears Blizz don’t care. Our guild that started with 8-10 people on consistently at peak times is now lucky to have 1 person on at those same times, it is the fastest drop off we have seen for any expansion.

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Man playing basketball sucks when I play at a casual level and I just want to walk up and down the court, maybe lay down somewhere, and people keep running by and shooting on me and I can’t even take a timeout every 30s.

So I mention things that were in previous expansions that casuals enjoyed that are no longer in place and your ‘best’ response is a stupid basketball analogy.

:clap:

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So I have to ask what is the difference between doing dailies of killing a handful of mobs and picking stuff up and doing WQs/dailies of killing a handful of mobs and picking stuff up?

Like I really want to know how long it takes for you to complete stuff in SL as you are unclear about that. There seems to be no real ground in your post, you say it’s unfun compared to something of the same vein without being clear what is different. This post seems vague to appeal to the general forum goer who is upset and is now able to apply whatever they don’t like or are just blindly upset and can just agree to a blind rant.

I’m a CE raider, pushed 27-28 keys in s4 bfa, and I agree with some of what you’ve said in your original post.

There is lots of casual content, you choosing not to do it doesn’t mean it’s not there. You may not enjoy it, but it’s there.

Anyways, I actually picked up ffxiv last week. I’m 227 ilvl right now, havoc isn’t the best in keys right now and I don’t enjoy tanking so I’m not pushing. Still raiding, have most of my sockets, but raid is only 2 days a week. Right now I basically log in for those two days, and I’ve been playing ffxiv in the meantime.

Ffxiv honestly is a breathe of fresh air. I was getting so frustrated with wow and the direction it’s going. The combat takes some getting used to, but other than that it’s quite a bit of fun and the story is absolutely fantastic while you level. The story is super boring in ARR, like snore bore, but after that it’s amazing throughout. I hit 80 2 days ago and there’s still so much to do that isn’t required or mandatory.

I dunno, it’s a breath of fresh air playing something new with a great story. Honestly I’m on the fence about sticking around after we kill mythic denathrius. If havoc sees some changes for the better I’ll surely stick around. But right now being known as the dumpster tier spec is pretty de motivating and I don’t want to change mains, I love dh.

Anyways, check out ffxiv. It’s super cheap rn and comes with a month of sub. We’ll worth it imo

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My biggest disappointment in the casual content so far is that they expect it to last the full expac. Sanctum upgrades, the various armor tints, mounts, ect ect that are purchasable for anima are intentionally set up to take more than just a single tier to grind out. The fact that callings, your primary daily activity, doesn’t even award anima is ridiculous. How they thought that was a good idea is beyond me.

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