Game broken wat do?

Sometimes when I try to generate resource for abilities, chi for example, it doesn’t show up until much later, and I’m not able to cast my abilities. Sometimes I get stuck being mounted, even though my character isn’t anymore, and again I can’t use abilities. I know that this is happening to multiple people on Stormrage, and I’m wondering if this is a game wide bug and if the issue is being addressed since I can’t seem to find anything about it anywhere. Thanks!

Sounds like there’s some latency between you and the server. You might want to check the Technical Support forum.

I’ve looked there and couldn’t find the same issue posted. I may have overlooked it though. But, I have spoken to several people that are experiencing the same issue. And we’re definitely not on the same isp lol.

Hello Amberlë!

Sorry to hear you’re having issues with your in-game latency. Are you seeing wildly inflated latency reported in-game? Hover over the red ? icon and there’ll be a tooltip with technical stats. If World or Home latency is very high (in the thousands), that’s likely a network config issue.

World of Warcraft Latency Problems

If it’s not so high in-game, we’ll want a network test to review the connection pathway between you and the server.

Running WinMTR

You can include the WinMTR results in a reply to the forum post. Place it between rows of ticks (`) for formatting:

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Like this.
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It’s nice to see a customer support agent on a post like this but Blizzard needs to start acknowledging that most of the time it’s not the persons internet it’s just simply poor server quality. This issue has persisted long enough and has generated enough complaints so you’d think the servers would get better but instead, they add new content instead of rectifying the biggest issue world of warcraft has had for like 2 expansions now.

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Because most of the time it is the players internet. Blizzard doesn’t own the internet and can’t control how the route to them works. Most of these problems happen because there are issues along the route to the Blizzard servers. Their servers are top of the line. However because of the nature of an always online game they are at the mercy of the internet route that is taken. Any problem along that route effects the connection to the game. Most of the path pings bear that out.

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Oh you’re experiencing this like everyone else experiencing lag/delay has posted here It’s an on-going problem Blizzard seems to currently refuse to acknowledge at the moment. Best thing to do is alt+f4, come back in for a few moments of of lag/delay free game play, rinse and repeat as needed. Good luck!

each of those statements contradict themselves. Most of the time it’s blizzards fault because when this horrible lag happens, I go do a speed test like many others most likely do, and there are no apparent slow downs.

A speed test means nothing. It only tests the route to the speed test itself. Have you run a WinMTR to trace the route to the WoW servers? This is what will show where the hiccups are.

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If a bunch of people are having the exact same issues, running a winmtr or other ping tests wont fix the problem, it will only prove what the real issue is, which is blizzard servers.

And if many many, probably thousands, people are not having this problem, then it points to internet routing issues or an ISP issue.

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This may be true but it was never this bad before Battle for Azeroth came out. Sure legion had issues like this before but not of this frequency.

Speedtest is one of those tools that really does not show anything. It does not show stability of your connection. Worked for century link in Seattle They direct you to the speed test site to assure you there not any issues with your connection why because most people as long as they see they are getting the bandwidth they are paying for they look to other places.

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Why does this only happen during peak world of warcraft hours? I’m thinking blizzards servers are getting overloaded and they just don’t want to admit they are being chintzy on getting either more server space or opening another one up. I’ve had issues in the past with other games lagging and when I did a speed test it actually showed there was a slow down. Next time it lags im going to do a winmtr test though to see if its not actually me. When players from around the globe are having these issues I doubt it’s an ISP issue.

Peak wow hours are also peak everything else people do on the internets hours. Look at the posts from Yesterday . Century link was having issues but what happened people blamed the wow servers for the issue.

Wow uses about 1 megabit peak. Most online games actually use very little bandwidth. For a “Slow down” to affect game play it would have to be sever IE drop your connection below 2 megabits. The only other possibility is the slowdown was not a bandwidth issue at all but sever packet loss.

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My ISP is Shaw and I was still having really bad issues. Idk maybe some other ISP’s pass through century link or other ISP’s before reaching their destination.

Century Link also owns Level 3 which is a long haul or backbone ISP. In reality there are less ISP’s then people think . There are only 1/2 a dozen maybe slightly more of backbone ISP’s

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I know you’re MVP and you probably won’t say it is but, isn’t it partially blizzard’s fault if there is packet loss coming only from the blizzard route? Like if all the other pings in winmtr come up clean except for blizzards path, isn’t it then, their fault?

Nope. The Routes to Blizzard are determined by The Origin ISP. Blizzard can alter the return path . But the Origin ISP is the one that has to change the route to Blizzard to route around damaged Nodes.

The unfortunate reality is that ISP’s pick there peering partners and the peering partners will only open a ticket from a customer . example So in your case lets say Shaw picks TATA as there peering partner . And TATA is having issues while blizzard can ask TATA to please fix there issue in reality they will normally only open a ticket from Shaw because Shaw is there customer and blizzard is not

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All these goofy ISP peering rules. Why can’t all ISP’s just team up and share peers? Wouldn’t that solve it?