Future Delve Hot Fix Predictions

Ok this is a bit of a parody but here it is.

-Non healer roles healing now reduced by 75% while inside of delves.
-Non tank role damage mitigation now reduced by 75% while inside of delves
-Dps enemy health is increased by 200%
-Crowd control effectiveness reduced by 20% in delves
-Pets can no longer gain aggro inside of delves
-All aggro onto brann is now instantly redirected to the player.

Enjoy your fixes.

6 Likes

Stinging Swarm as a mage is still hitting me for 900k per tick, and it goes on for 6 seconds. This is on T8.

This is unmitigated damage as an AoE pulse. These abilities are so lame, because you can’t do anything about it.

The mobs are easy, the bosses are raid bosses.

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yeah that boss is rough, i have to do a 7 instead of an 8 on that guy. I think I can do an 8 with a touch more ilevel but its just because I have self healing and mitigation. Without deathstrike and anti magic shell that stinging swarm would obliterate me. i usually just use my anti magic shell and heal through the damage.

  • All mobs have spell reflect on a 30 second cooldown.
  • Brann has a new shotgun that hits and aggros everything within 100yds for five damage.
  • Ice barrier is dismissed by blinking or casting offensive spells.
1 Like

let bran level in reg delves and not just the bountiful ones and increased his healing by 100000%

Ice Block? Alter Time?

I had to switch bran to healing and my toolkit to single target.

Barrier healing, barrier reduction, barrier cool down reduction as well.

Better use of alter time and displacement. Mirror Images with mass barrier also helped. Still was stressful, but it helped.

I just did an 8 Sinkhole, and kept going to grab the air bubble that’s just outside the combat area at the boss that resets him.

I had to fight that sucker 3 times! :rofl:

like when barrage got added starts twitching

alter time first one, ice block second one not sure if alter time would be up for last one, I have similar issues playing shadow the third one is hard to live.

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I still remember the first night of Warlords when I forgot it had changed from a single target ability to an AoE. That was a fun first dungeon. :scream:

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I was joking Blizzard, you didn’t need to make any of these come true.

RIP Brann you was fun for awhile.

We felt players were ignoring web bolt damage and not using their interrupts often enough as intended.
Increased web bolt damage by 50% and reduced cast time by 75%

1 Like