Fury warriors need more heals

fury warriors have zero heals, just shout and regen that does nothing other than maybe slow down a one-shot by 0.70 seconds

5 Likes

They don’t need more heals. Maybe better defensives, but not heals.

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Huh? We literally can heal ourselves to full without any issues with 1 defensive.

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I should also add that this defensive can be brought lower then a 1Min30 cooldown with the appropriate soulbind.

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Don’t forget the built in 30% DR that this defensive comes with

What

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regen does nothing more than mitigation when every other class has 3 stuns in their arsenal and a one-shot macro on the side. Also, I don’t see how you heal in one click since you are neither specced/geared for that whilst also only doing PvE (don’t know where you’re talking from)

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Are you even playing the same game dog

What class has 3 stuns and is one shotting you

2 Likes
  1. Regen heals you
  2. No one has 3 stuns
  3. No one can one shot you
  4. He said 1 defense no one “click”
  5. We have a talent that gives us a 30% heal on a 30s CD
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A 30% heal every 30 seconds that’s cute. Meanwhile Paladins have an 8 second immune shield, a 50% damage reduction ancient kings, a 20% damage reduction that brings you back to life if you die, Lay of hands for full health heal, word of glory insta heal that can proc free heals, flash of light and heal while inside consecrate conduit. If your prot pally you block spells and melee damage on top of that. I may have missed something.
My point is Warrior has been neglected badly over the years to how wow has evolved and have fallen behind badly in many aspects compared to other classes. They need a rework across the board going forward.
Fury warriors need to passively heal off rage spent so the more they go beserk the longer they can sustain in the battle. Wether it’s 10/per rage spent who knows but that’s where the healing should come from. The flow of the spec would be sooo much better.

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And we have mortal strike, execute, spell reflect, colossus smash, an aoe fear, and shattering throw

Also the 50% DR and 20% DR and both prot only. Shattering throw pops bubbles, mortal strike cripples LoH and WoG

So do you want warriors to have powerful heals on top of all we already have?

Fury at least yes they are the ones that need work. It’s great your arms warrior is ok but they get snapped in pvp too.

Frost DK Asphyxiate stun, Ghoul Stun, F. Fury Stun, Remorsless Winter Stun w/ pvp talent

The current reliance on IP/spam has a negative impact on the ‘fury experience’ for me. Fury played out much better as a ‘passively tanky’ aggressive spec. Every IP press is a serious loss of aggression. Ideally I like to see less reliance on IP by buffing BT to between 4-6%, Furious charge buffed to 300%, a mastery based battlescars, and IP being a longer cd to compensate.

Alternately just have a system of IP triggering from rampage.

Arms is better than “ok” in PvP right now. And no they do not get “snapped” if the warrior has a brain in their head.

I agree with most of what you said, IP affects fury’s output entirely too much. However a 300% Furious Charge and IP triggering off Rampage seems a bit on the OP side.

Fair enough.

Furious charge at the moment is so unimpactful its doesn’t feel like worth taking. With buff to bloodthirst healing would probably be fine at 250.

As for IP triggering of Rampage I guess your correct as well. You could maybe have a system where rampage creates an initial shield of shorter duration and subsequent rampages lengthen and/replenish the shield (with some sort of diminishing returns). I don’t know. I just don’t like not pressing rampage when its ready.

2 cents
Cheers.

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Yea I knew right from rip making IP cost so much rage for fury was going to be a problem. I just honestly don’t have any ideas to fix it without making it ridiculous.

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Just replace the word with cc and ta da you answered your own question :smiley:

There’s only like 1 or 2 classes that have 3 CCs in the game.

And there still isn’t any classes one shotting anybody.

I’ll reply the same way I did with the other guy, replace stun with cc is an easy enough fix for the 3 stun conundrum, yes there are classes that can one shot after the minimum amount of set up is done (mage,dudu,pala) , and sacrificing the only actual stun fury warriors have (stormbolt) for a victory rush is about the dumbest idea I’ve heard in a while (extremely useless in arena)