Fury Warriors, how to fight them?

Not complaining just looking for guidance.

They seemingly do endless damage and self purge roots/snares while doing moderate self healing.

Recklessness being their main CD to look out for, as well as good mobility if they spec that triple leap talent (not common tho i guess)

Besides that what are their go to traits and how do you counter/shut them down.

I mostly play a shaman (all specs) and a DK but any general knowledge is helpful.

Thx

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Unless you are a fury warrior, or an assasin rogue, leave the arena.

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The most way that I have found to be the most effective way to beat them is long cc chains on healer while they are stunned. Other than that he breaks snares and has a lot of self healing. Maybe they is a better way, not a 100% sure.

Kinda rich coming from a Demon God. :rofl::rofl::rofl:

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Are you talking about 2v2 or 3v3?

Fury does good sustained damage but lacks burst and only has a aoe fear for cc unless talented into stormbolt.

in 2v2 any comp that has spammable cc destroys fury war comps. like surv/druid. They just spam cc your healer endlessly.

Double dps that can zerg your healer down is also rough since you have no peels besides fear that gets trinketed and a 4 sec stun or disarm.

in 3’s most teams just cc me and kill something else.

Also bloodthirst removes snares not roots.

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Did you just say fury has good sustained but lacks burst?
Are you being serious or trying to troll?

Fury has great sustained and pretty incredible burst. Their damage is right up there with boomkin/dh.

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I assume you’re talking about 2s since fury is hardly viable in 3s, its indeed a really hard matchup as a shaman but your best bet is usually training the healer and ignoring the fury for the mostpart.

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Hardly viable in 3s?

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They don’t have much utility compared to arms so they’re worse in every comp then arms in 3s.

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Okay, just noticed a few in tournaments and how they were pretty much tanks with absurd damage.
They seem like a fun spec to play.

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What burst does fury have? please explain to this 2.3k cr fury war please do.

Fury has some of the best Melee burst and better burst than Arms lol.

OMG you are serious :rofl::rofl: Guess you never seen a Fury warrior Global someone haha. Happens all the time. Fury can kill you in 2 secs easy.

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Do you know what burst is ? or are you mentally retarded?

burst is doing 30K+ dmg in a single hit, on avg fury hits for around 10k the most.

Fury’s top damage is rampage second highest damage is auto attacks.

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OMG well Fury is definitely capable of 50k+ dmg in a hit. Seen all season Fury deleting people and maybe just maybe you should watch some fury warriors then.

bro your 1500 rated, im 2.3k with 2.7k xp and your telling me i dont know my own class?

Go play some arenas with details on and learn something about the game.

No clue what u post here when you have no idea what your talking about half of the time.

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Literally no one will agree with you so just stop trolling hahaha. Fury has some of the best burst in game. No one has said that you don’t know your class but we 100% think you are trolling if you are saying Fury doesn’t have some of the best burst.

This is why we can’t have nice things. :thinking:

Burst isn’t necessarily one hit. It’s probably better categorized as a lot of damage in a short duration so I’d consider your classification too be just a little misleading. Really any spec that can 100-0 you in a stun can be considered having good burst. Fury is one of those specs. Stormbringer + ES + LB can be burst even though right now It’s not exactly dumping people or like, Serenity + ToD.

Normally I don’t bring up rating because it’s never really an indication of much but 2.3 is also not exactly impressive. That’s like playing casually but logging in more than once a month to queue. Not sure if you should really be calling other people bad or retarded or what else you may come up with. Its just uncalled for. I see enough hate thrown at Abom and not all of it is for good reason. So I just wanted to add that.

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Fury Warrior/Mistweaver can be tricky because they’ve got more options than you will offensively and defensively at the start of the game where you are the most likely to over use cds and get behind.

What worked for us was to run Castigation / Feather / Sins of the many with barrier & radiance honor talents, I don’t know what his third was, on Disc & to run CW/TL/FoWT/HC/WDP on WW and I ran HHS, Grapple, & CTM. My disc runs radiance traits and I have some random assortment of junk that isn’t worth mentioning. Usually I am on the warrior for the entire game because I can deal with his damage as a ww better than I can manage the warrior if he decides to sit on the priest the whole time. Aim to deal with a lot of the damage as efficiently as possible by using your utility. You have so much more than he does. If your priest is free to smite and heal the majority of the damage with PTW, Atonement, and Smite absorb then make sure you are using your CTM on CD and keeping up with the damage to live into dampening.

Piercing Howl is the only slow the fury has and it’s AoE.

You should be able to play pillar with your disc as a ww (Howl into WW aura should still be faster than an unbuffed warrior with only howl snare so it’s important that you are in range of your priest). He will clear your snares with Bloodthirst (Thirst for Battle) so you have to constantly watch them and be ready to refresh disable. If you are playing around the pillar right you should be safe from most charges and if you are safe from charges then warriors are likely to either start bloodthirsting you for Thirst of Battle, or pairing charge with heroic leap. The goal is to get the warrior to use his own mobility cooldowns because between feathers and port/tl/rolls you guys have more. You want to reduce as much uptime from the warrior as possible. This can all happen without Paralysis, Scream, or Barrier. The smarter you are with Disable Root / Feathers once you are out of charge LoS the less you will have to commit to the uptime. This will leave you with more options to deal with the things that really hurt and that’s what you’ll need when dampening stacks up high enough.

Warrior uptime is everything for them so it’s really the one goal during the entire game for us.

Battle Trance from using Raging Blow twice

Thirst for Battle from Bloodthirst

Reckless Flurry buffs auto attacks

Battlefield focus is just problematic

Simmering Rage & Pulverizing Blows buff rampage, which is buffed by carnage, which gets more bonuses from Recklessness and Enrage.

Once you limit the uptime you also limit the self healing. Since Fury doesn’t have Defensive Stance and the self healing is tied into doing damage you can create a lot of pressure with Mind Bender + Dark Archangel + SeF with Leg Sweep and a sometimes I’ll commit grapple weapon depending on how late into dampening and what the remaining cd on stormbolt is, or what map, etc. Positioning is really important here because you want to make sure that you are not over committing afterwards. A lot of times you’ll see the enraged regen on the ToD and once that happens there really isn’t a point into committing more than you already have at that point. If you use a Para to setup or you were able to get a feather+scream on the healer then you’ll use the opposite to follow up.

If it’s a map that doesn’t have a pillar for you to play around then you just default to playing like we did in Legion. Drag the warrior to his healer over and over again. Go for the double fears, double sweeps, cleave with FoF/WDP during DA, keep an eye open for close range casts you can /roll + Kick. If your healer is vulnerable so is his.

The biggest threat, after warrior uptime, is Crane. The best way to deal with crane is undeniably barrier but once you drop it you’ll immediately get feared. It’s definitely possible to see the Intimidating shout coming and it’s so easy to move out of range when you do but it’s not a very reliable way to deal with it. So like I mentioned above - when you use para to setup, have scream to follow up for crane, or the reverse. Continue to deal with the warrior through mobility because if he ever pops cds without storm bolt when he has no mobility then he is throwing.

With that said - Storm Bolt and/or leg sweep is the one thing you can’t really do anything about. If you can FoF to lower his damage, If you can grapple, If you can root, just do it. You will lose to the game to either a storm bolt or a leg sweep. Whichever one your healer can’t trinket. Once you are in dampening if you can get them to start using cds to deal with your setups then you are in a position to win. Both the Warrior or the MW is a kill target for a WW.

Some alternatives are Disabling Reach for you to better root the warrior. Masochism for your priest on those maps where you have limited line options. Penance gets kicked more often than SM.

If I think of anything else I’ll add it. I’ve never tried writing out my strategies to someone else for how I go about beating a comp so I hope this was understandable in some way.

I wrote that for WW on the old forums but perhaps some could apply it to there own specs.

Fury does not do alot of damage in a short time , go create a fury war on ptr duel someone and tell them to not press anything, see how long it takes to kill them.

Now arms has burst, you can stack up mortal strike with overpower x2 sharpen and mortal strike for burst.

Auto attacking and hitting for 5k then 10k is not burst when classes are hitting for 40-50k.

and 2.3 is playing casually? really? do you know how hard it is to find people to play with in lfg? literally spend hrs trying to find ppl around same cr.

Maybe try pvp for once and you will see.

No clue why you are posting in arena forums with 0 games played stick to slaying npcs.

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@Talbyy by the same token Fury isn’t some godlike “oh crap I got globalled” spec that’s wrecking up and down the ladders. They’re strong in 2’s, but in 3’s where your other partner can also peel they’re a lot less visible. Also Abom’s hyperbole extends only so far as to make everything but Prot Warrior some sort of god that needs nerfs.

Fury is def strong though - especially in 2’s where your burst window isn’t going to hindered by 3 people trying to shut you down so you don’t delete 50% of a leather or clothies health.

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