In short, I feel like Fury Warrior demands too many inputs for too little results in combat.
I’ve always loved the frantic gameplay of Fury for many years now, and it’s been my Main since WotLK, but as of late it just leaves me regretting playing the game at all. Note, this has nothing to do with gear score or whatever - I’ve been at that point before, and yes, it’s can be good “at times”. However, DF has felt laborious.
I remained quiet about it at first, you know how it is - we Warriors tend shoulder it - but with the new zone opening up, and HP bloating again, it just feels like too much. Before I’d get hand cramps after a Heroic - no big deal, just brief break and good for another - but now I’m noticing some enemies (especially Elite Mobs) are becoming absurdly chewy. Hand cramps after each combat. And so it all got me thinking while I was just waiting there, and it occurred the fact that I denied since the beginning:
This is not fun at all. My hand hurts, and combat’s not even over with yet! And yea, I got my rotation down, optimizing my up times, etc.
Legit, I wasn’t creating this discussion to argue “whether or not”, it is, and that’s a fact - my hands have told me that more than arguments against ever could. I was creating this in hopes that the Devs would see…among the oceans of other complaints. I know many people also like to complain, but propose no real solutions, so I got one that’s simple as it can get, even if it is dumb.
Make us stronger.
That’s it, seriously. If we finally got some buffs, or hell, some fundamental redesigns like the Paladins, maybe we wouldn’t need to strain with insane rotation speed just to keep freaking MID on dps…and perhaps not be aching to play a different game entirely (literally).
(Note: No, I don’t Raid much, and nor is that an argument against this pain in the a**. If it were, it’d indicate far bigger problems for the Class that the one I’m raising here.)