Didn’t the nerfs only hit this reset too? The Wowhead snapshot is last week’s rankings, so pretty wild the nerfs still went through if so. My brain is fuzzy on it though.
No, the initial nerfs were before everyone had tier. Fury’s tier is terrible, and there are more nerfs coming.
I was referring specifically to the Odyn’s Fury and Thunderous Roar soft cap being reduced to 5 targets from 8.
Not yet implemented. So more drops incoming.
It’s based on common sense.
You don’t balance games around people who can’t even push buttons correctly.
I want a pool noodle transmog.
Basing your idea of balance on overall damage all bosses is kinda silly to begin with
So what is it? What should we base balance on? Basing the damage of the entire raid overall is exactly how it should be balanced. It’s either that/pvp/delves/ or mythic plus? Take your pick, we’re doing less ST than aug evoker yet here you are clicking on the forums ready to state how that’s right somehow.
It’s bad bro. The data is there, take the facts and go.
At this point it feels like Blizzard has some weird vendetta against Warriors. Even before the initial nerfs we weren’t anything special outside of our AOE burst. They nerf that alongside a static 3% nerf for no reason, our single target wasn’t a problem.
Now we are the bottom of the barrel and how do they respond? Maybe revert the 3% or buff our single target abilities to compensate for AOE loss? NO they nerf our AOE further for NO REASON. Its just petty at this point and there isn’t a way to justify it outside of either they have a vendetta against Warriors, or pure incompetency.
I mean for everyone to stick to their lanes, not just you.
People that go off charts like this and think “X class is at the top so I’m going to roll X class and also be at the top”.
If they are performing at green/grey, and only want to go off what charts say, they would be best finding out what class performs best in their lane.
They won’t be performing to the skill lvl of the top players.
Just like a top player wouldn’t bother looking at stats from below them to see what classes they are performing well with.
My apologies then. I thought was a dig at me.
That’s kind of my point. These fury warriors are having a meltdown because fury is bottom in ST at mythic which is a level most of them won’t even see.
That was my point. I’m glad we agree. Sorry again for the misunderstanding
Conspiracy theories now?
Dude… Do you understand that the lane is damage right? You do understand that the only thing that matters is how much damage you do in margins of single target and in margins of area of affect damage? Nothing else matters… Literally nothing else matters. Last time I checked, the boss doesn’t die until the health of the boss reaches zero. All that other text you wrote, doesn’t matter…
The warrior 800,000 ST DPS and the average arcane mage deals 1.1 million single target DPS there is a major issue. That is what we’re discussing here. All that other text you type doesn’t mean anything. You literally cannot debate the fact. Here you are on the forums arguing something that’s irrelevant. They do over 20% more damaged than me and therefore here we are identifying the issue.
All good, my error for using “your” as a collective. I do it far too often.
Yeah, this was my main point. More nerfs incoming despite the impact of the priors already being statistically significant. Fury players didn’t ask for the encounter designers to tailor nearly the entire raid to how the spec plays, but they’re being over-penalized for it regardless.
I know true answer to this already but do you understand what damage profiles are or how different profiles work better in certain situations?
Do you honestly think you would do less damage if you spent more time improving your rotation than stressing about balance tuning in content you don’t do?
Yes, I also understand that players have different skill ceiling and looking at the performance of the top players doesn’t help the average player.
An average player should play what they are comfortable with because they will not be mirroring the results of the best.
Aren’t Fury warriors usually assigned to AoE on add spawns in Mythic? That would explain why their ST boss damage is lower.
Yes.
The complaint is pure ST damage which is two bosses in the raid.
Most of them aren’t even going to see mythic
Melee generally is, period. The boss fights love ranged DPS because the mechanics always involve people having to fall back to a certain spot and stay away from the boss. The melee can’t hit the boss, so their DPS drops.
Basically Patchwerk, that’s where melee DPS will excel, and that’s very rare. You get maybe 1 boss per raid like that.