Full Servers

Asking this in general as well because I’m curious.

Why do full servers in classic get queues and the retail ones don’t? Is retail getting special treatment?

In retail the full servers have sharding to balance player population. This allows for more people to play. Classic does not have sharding.

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A “full” retail server has the population of a “low” classic server.

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can also say that retail does have queues sometimes on the bigger realms. I had a queue of 400 to get into my main realm yesterday at 6 pm.

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lol no.

Please for the love of christ stop transferring to Incendius. 4 hours queues at 7PM is insane. And blizzard either close transfers to full servers or risk losing a lot of your long term players… profits dont mean a thing short term when you’re losing long term subscribers.

Another option, combine similarly unbalanced servers . Or give people free transfers off these servers. I’m an og from day one and if I want to raid on time I have to stay logged of from 5PM til the end of raid. But I play earlier in the day after work to farm but now I’m finding myself not able to take a nap or risk fighting the Q boss

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Because classic is more popular then retail. Retail is dead that’s why they have CRZ and merged servers.

Have you never seen a stakeholder contract? They usually say stuff like “we’ll fund you x amount if we get y% of profits during this time frame”, so of course short term profits are more important.

Classic has dead servers since the shrinking population is being concentrated on a few now. Without cross realm some classic servers wouldn’t be able to do bgs.

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Retail has cross realm sharding and can basically spread players out into as many instances of a zone as needed more or less eliminating the need for a server cap. Retail also has a significantly larger amount of zones due to all the expansions over the years to spread players out across. There are many other factors but just due to how the modern game is servers can support significantly more players before it starts to affect gameplay. I can only assume Blizzard has much higher caps before queues hit, either that or retail has way less players.

I’m pretty sure that won’t do anything to help the problem

After all, Blizzard DID that, months ago.

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it’s amazing to me that these people honestly seem to believe this. that classic somehow has more people than retail. ???

I must admit. When you have to wait in line for like an hour to maybe 4 hours or more every single night. It just makes you wonder.

sharding is why retail, even with ridiculously full realms, doesn’t have queues anymore. classic doesn’t have it obv.

Because of layering.