I have the mechanics down, but i keep killing the runner because of the sheer amount of damage im doing before getting Raest down. Seems like Raest has a little too much health compared to Kuram. Has anyone tried 10.0.5 thwarting the twins yet?
If you can separate him from your AoE long enough so it’s not broken, you can polymorph Karam back to full health. He has PVP DR so it’ll only last a few seconds but it’ll be enough to bump him back up so you don’t accidentally cleave him to death. It’s stupid that this might even be necessary, but it’s still an option.
I can’t seem to get Raest below 40% before I run out of gas. It feels like no matter what I do, on the rare occasion where I don’t slip up and miss a mechanic, I eventually slow down and I’m stuck trying to kill hands more than Raest himself. This feels impossible for me.
The frost one is so overturned it’s not even funny.
Been saying that since SL (after they “fixed” it so it couldnt be cheesed)
I dont see why Raest needs to have 4x more health than Kuram.