Why can every class heal through my burst but I can’t heal through theirs? im ranked top 50 on my dk so obviously the class is the issue. REMOVE ALL DEATHSTRIKE NERFS it was nerfed 4 times and buffed once and unholy still has the better DS it was only nerfed for frost one patch
Edit also give us spell warden back but make it passive instead of pvp talent
Well yeah Im saying why is it STILL like this? every other class has crazy self healing DS needs to be good again no point in hitting it just frost strike and hope you can out burst
Not really. Warriors barely have self-healing and Hunters suffer from the same problem. Not all classes are designed to have self-healing. If anything, Death Strike is quite strong for self-healing compared to other classes.
The problem with DK for PvP is not self-healing, it is damage. Since DK does not bring a lot of utility for PvP, everything DKs have is damage, and if their damage isn’t enough then there is not much they can do.
Fury warrior has a lot of healing arms has a lot of def, healing reduction, mobility, disarm and hunter has a bunch of def, disarm, top dmg, and better healing too lmao what are you on? Death strike does nothing unless you get hit for at least 40% hp and turns your dmg to 0
Fury Warrior does not have more healing than a DK does. DK, especially RoA now in PvP is pretty tanky. You get 5% damage reduction per knight, that means you get a 20% damage reduction when you use Apocalypse Now. 15% damage reduction with Lichborne plus immunity to fear, charm and sleep effects. 30% damage reduction with Icebound Fortitude plus immunity to CC. A self-healing spell that has no cooldown and just consumes Runic Power. You have mobility with Death Charge as RoA that also makes you immune to being slowed under 100% of normal speed. You have two magical defense spells.
The real question is what are you on? You talk like someone who doesn’t know DK or other classes. DK is likely the tankiest DPS in PvP right now and has great self-healing. You are complaining about what does not need refinement. What DK needs in PvP is not more defensives, but more damage and execute potential.
I think frost dk is in a really good spot damage wise right now. Cant speak for unh but seems… servicable. Petkick says its trash rn.
But “tankiest class” I would not call it that at all. Dk gets destroyed by physical dam pretty hard right now even with bloodforged. If you over extend away from your healer dk will fall over if focused.
Just listing every ability the class has can make it seem busted on paper but that works for literally any class.
I have. My warrior can heal way more reliably then my DK. Victory rush doesn’t cost anything, while DK costs a notable about of RP to throw. It’s healing is also just a straight ‘X’, rather then ‘X of damage taken over the last few seconds’.
I can hold my warrior’s heal till really needed, and not lose out by casting it. DK I have to use it immediately, and it consumes resources reducing what I have to spend on frost strike.
I won’t compare it to blood since I don’t really play blood, but it is definitely more reliable than frost.
I can second this by saying that my Angry Dragon can heal more than the Kingslaying Void Elf with equal amount of Leech.
Right now, the Angry Dragon’s durability is out the window because I use Death Wish to kill healers. If I am trying to stay alive though, I would swap to Defensive Stance and use Enraged Regeneration in more wise times.
The Kingslayer has Lichborne which gives a good amount of DR, Leech, IBF for stun immunity and AMS for anti-magic capabilities. Deathcharger is very strong. In proper 1v1 scenario though, a Warrior will absolutely demolish you if you are not careful.
Warriors are absolutely prone to kiting though. I am way too spoiled by Death’s Advance and the like.
Just got reminded of a limit of death strike. Doing a DF raid and getting little bits of damage, which means it’s healing basically doesn’t do anything because the amount you’ve taken such small amounts of damage over a longer time.
Just a disclaimer that the only nerf that is still applied to DS atm, compared to what it used to be like before any of the initial nerfs at the start of the xpac,
is the nerf to the 5 second rule, You can only benefit from the healing you stored up once, then it resets
if DS is to truly be as its old and good self, the 5 second rule update they did needs to be reverted so you can continue building DS’ self heal while taking damage and using it
Its the difference between getting that decent 2.4m heal then it going back to 1.3-1,6m aftrerwards
or getting that 2.4m into another 2.4m into another ds for 2.7m (you took more damage and it built up a little higher)
I have not tried frost PVP on the PTR. I know we were kinda a one trick, one shot setup in arena, do you know if that is still the case?
I assume still squishy as hell, because they never un-nerfed DS from the start of DF when they crapped their pants because a DK killed them a few times in the ‘Battle with the blues’ BGs.
Seems like they’re overcomplicating an ability that otherwise should just heal you without caveat since that’s the only time you actually use DS anyways.