“Classic+“ shouldn’t be confused with “vanilla+“, imo.
What I really want to see is a vibrant classic timeline that applies modern tech and design capabilities. For example, the very concept of class balance has evolved considerably since tbc, and it would be very interesting to see an evolved form of this content. More balanced specs, better talent trees, more build options, all specs viable and with flavor-appropriate gameplay, etc.
Retail has done a lot of good in this regard, even if some things have flopped a bit. There’s a ton of room for exploration here if we open up the design space a bit.
Speaking of opening up the design space, what other raids and dungeons can we get? What about new zones, maybe new continents? Northrend and Outland are new continents with lots of new zones, but also we don’t need to just keep adding new islands or interplanetary portals.
Hyjal, uldum and the twilight highlands are in cata and on Azeroth. The zandalari tribe has members on azerothian shores. There are turtle shells along the shores of Azeroth with signs of pandaren architecture on them.
Timbermaw hold is said to be a MASSIVE network of tunnels running underneath northern kalimdor (hyjal/winter spring/felwood/etc). Let’s open those gates!
Timbermaw Hold - East Entrance in Azshara
Timerbermaw Hold - West Entrance in Felwood
They both enter into the “same” raid, as they are part of the same network of tunnels, but it’s simply too much to be done at once and must be addressed piece-wise. Fire up those lockout extensions, boys!
Once you defeat the furbolgs, in the depths of the hold (and who knows what’s goin on inside?!) you uncover a threat - and an entrance - to hyjal proper and the classic-ized zone of hyjal becomes available.
When in hyjal we do some stuff, kill some things, learn some lore, and uncover a threat associated with the emerald dream. hand waving because idk enough of the lore to pull a plot out of thin air and now we’re facing an emerald dream classic expansion.
Yes, “classic expansion” in the sense that this only comes to classic directly. I have nothing at all against this somehow being connected lore-wise to retail’s canon timeline (I keep thinking something something the maw in retail something something urged split the timeline at arthas’ death something something butterfly effect something something no cataclysm). Forcing classic down the same locked-in track that retail did go down is definitely not the way forward for classic+. That’s just replaying retail with a 15 years ping.
Don’t get me wrong, I loved cataclysm and had a ton of fun in it. There are some changes it brought that were cool, and I liked seeing the old world grow (not so much liked seeing it destroyed but that’s a separate topic). I loved pandaria and think it’s a great continent. I sure as f- wouldn’t want to play cata or mists classic, though.
I am not saying “don’t do a re-retail timeline”, I’m saying don’t ONLY do a re-retail. I am not gonna knock people for wanting to play classic past wotlk, I just really don’t see there being as much interest. If you want to see the stuff mentioned above in classic+, we should get it in an alternate timeline form.
And if it’s classic vs classic+, a well-done classic+ will outcompete by a country mile. Classic+ is, no joke, a golden opportunity for wow as long as they take it seriously and execute on it with respect bordering on reverence. Lead the way and tell the story you want to tell with retail. Defer to the players for classic+ and provide support, frameworks, guidance, but don’t be heavy-handed. Retail is akin to playing DnD with a DM that has a vibrant campaign that he loves laid out ahead of you, but it’s railroaded to the point that you’re more an observer than a player. Classic has the potential to open that tight grip up a bit.
You know what was really cool? Seeing auchindoun in its prime.
You know what’d also be really cool?
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Seeing a flourishing silvermoon following the sunwell raid and purification of the sunwell.
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Cleaning up gnomeregan (did someone say “additional raid and dungeon content, continued lore and a snazzy new city”?)
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gadgetzan from hearthstone maybe?
Speaking of gnomes, goblins, cities, and opening up new possibilities, whatever happened to being at war with factions? Sure the aldor and the scryers play nice in shattrath, but the bloodsail buccaneers aren’t allowed into booty bay for a reason, lol.
Sub-Faction warfare! Dynamic and engaging, flavorful, allows for meaningful player choice, etc.
<post is getting long so I’m gonna just fire it off and add more later>