Ah, we should have seen it coming. Not that it’s truly a surprise.
In regards to Forsaken, they should be among the most expansive and broad faction of ‘peoples’ given that just about anything can become undead, and from there, becoming Forsaken is simply a choice. I’ve been underwhelmed for some time to see the ways in which the faction is limited by a single direction, and back when the game itself felt not so different from a Saturday morning cartoon, I was okay with it.
Now that they’re trying to make things seem more ‘serious’, it just doesn’t fit, and it’s hard to keep any sense of consistency. And I would defend that it’s hard to keep consistency in a game that’s been going for over a decade, but please. There’s more than enough money going around to ensure people are well paid and writing within reason.
I do love your idea of a follow up war between Forsaken and the Alliance, to reclaim and retake land. And I think it might help cement them better after what’s occurred, yes. At that point, having Sylvanas break off and create a narrative for the Forsaken as a people would benefit the entire community much more. But the commentary against that is equally justified. We really haven’t seen a story like this be given a healthy balance, and I do think we are all sick of the Forsaken being compared to Scourge.
Also, the note on this being a good moment for Forsaken RPers to pull together and create communities out of the rubble? I absolutely agree with this sentiment. We can take what we like, leave the rest, and carry forward regardless of how Blizzard does us dirty in the lore.
I suppose my last note here is for the present - getting into Oribos and the Shadowlands. In a world where you largely do what you want, I suppose the goal there is just to invent something that fits your stride and carry along with it. We gotta get creative, keep holding events, and who knows, maybe someone will come up with a fun suggestion. Kidnapping, as a guild member of mine came up with!