Undermine is a masterpiece.
First off it adds a new genre to the setting that still feels appropriately Warcraftian. It ought to it was on the first map Metzen ever drew of Azeroth. The jazz soundtrack playing over the urban sprawl is something completely different from anything we’ve seen before while feeling like it’s supposed to have been here the whole time.
The content also does mechanical world building wonderfully. The D.R.I.V.E system hasn’t thrilled me the same way dragon riding did but speeding through this petropunk paradise with wanton disregard for the safety of yourself and others is extraordinarily appropriate.
And the quests do an excellent job of fleshing out the world. From overthrowing a sleezebag slumlord to staging an Ocean’s 11 style heist to playing rounds of grenade golf you’ll get a sense for how things operate in the Undermine. It’s a rough city but one with a lot of rewards for the ruthless, relentless or just dumb lucky.
They also did a great job of fleshing out the goblins while not ruining their vibe. The sort of cutthroat capitalism that would make cartel enforcers blush is still the order of the day. But the characters come off as people with moral compasses who aren’t complete greedy bastards.
This is the best done racial capitol since Boralus and Dazar’Alor. A great addition to the setting I imagine I’ll enjoy revisiting long after it’s ceased to become a hub of current content.