Forced to give employees poor reviews due to quotas

maybe thats why the game is messed up now, theyre all busy doing the things that look good on paper and not enough of the things that look good ingame

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I respect him for standing up and speaking the truth! Most just bend over.

When all this comes out, Blizzard will be on the losing side. I’m almost there and I’ve been playing from day one.

This is the same thing my job does . Workers need to rise up and walk out across America like other countries have. To work this hard and still go hungry is BS.

And worst thing is people do the same in a game with all this minmaxing. This is just real life business minmaxing.

Blizzard has fallen so far from redemption. It has been like that for years.

Too many gaming companies have become abominations of businesses.

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Game is being run worse and worse it’s actually sad how it seems to be upper management is at this company, and the pvp Devs are AWFUL

Where’s your humanity? Did you sell it to the highest bidder?

This just reminds me of a rumor I heard way back about a car dealership in my hometown that allegedly had this policy where every month they would fire the employee who made the fewest sales. According to the rumor, there wasn’t a specific quota you had to meet… you just had to be last place and you were fired.

Not sure if there’s any truth to that rumor but it wouldn’t surprise me if it was true. This is no way to treat other humans.

Straight out of a plot from Dukes of Hazzard.

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Yeah…that is a pretty damned good description of it. lol
I never knew cops were so corrupt up to that point

in blizzards defense, theyre just following the same vile, self serving corporate model as most others are these days.
I love capitalism. I love that I can forge my own financial destiny. I love I can invest in machines that I can use to make as much money as a lawyer or doctor per hour, even though I dont have a college degree. lol.
What I dont like is wall street.
When corporations care more about investors than their loyal employees, its clear that the system is set up for those with money instead of those willing to put in a hard days work.

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Serpico is one of the best cop films ever made based on a true story. NYC police corruption was rampant in the 70s and 80s. They cleaned it up pretty good, there are multiple documentaries about it. The Lynwood Vikings were a notorious criminal gang wearing badges.

I very much support all the guys in blue, policeman in general. It just can go bad, very very bad when people start ignoring responsibility and abusing their powers for personal gain.

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They’re only human. They have the same flaws as we do.

We all have the potential to go wrong in certain circumstances. Think about why humans are depicted as taking both sides of evil and good in sooo many fantasy stories.

I just watched that for the first time maybe a month ago. A friend suggested it. We get into discussions about that sort of stuff all the time.

Same here…I support law enforcement to a great degree. I just caught on very late in life that cops are pretty much unionized thugs a lot of time. Which explains all the stories of their behaving like it.

the more I think about it the more Ive realized that there seem to be two kinds of cops.

  • Bad cops
  • Cops who cover up for bad cops.

The latter is usually a good guy for the most part…but when youre willing to look the other way while your partner chokes out some guy, are you much better than the bad cop?

That movie LA confidential. I never understood just how real to life that thing actually is in a lot of cases.

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Well, there is a lot of corruption in every profession.

I know in my heart there will never be a movie or doc that will discuss the violent militant actions or views of certain “activist” groups. A certain demographic would not allow it to be made or if it’s made, would not be critically or commercially successful.

The academic profession has corruption too. You should google that, cuz I can’t post links on the forums. Same thing for the banking, insurance, and now gaming industries.

I remember growing up in the 2000’s it was cool to hate the military. It was common to depict soldiers as dumb jocks or bloodthirsty xenophobes who want to go to war in faraway lands just to destroy foreign cultures.

Nowadays there’s a trope depicting them as traumatized and misunderstood victims of war. But this reminds me that this type of flip-flopping is only used for convenience for the Hollywood industry to rake up money from the public.

I’m not reading all 300 posts, but the first 50 or so failed to mention that this is something that was from the higher ups, above Mike Ybarra, i.e. this is a Bobby K idea. It’s not really Blizzard in particular that is to blame for this.

How do you judge who is “above average” and “under the average” when it’s a creative or knowledge-based position as opposed to something like “manufacturing widgets on an assembly line”? And what metrics do you use when it’s not? And are you being measured against people who directly 1:1 do exactly what you do, or do all the people on your team have different, not exactly parallel responsibilities?

Let’s say your job is a writer for quests and event text. What does “above average” or “below average” look like in those circumstances? Is it by who completes the most writing items? What about if one person is much more creative and entertaining but has low output and some typos, compared to someone just doing it by rote punching in the time but knocking out a high volume of completed quest text items? Which one is doing it “more right” in that case? If you rank the creative person above the mass-output person you’re sending a message to the team that they should take their time with putting in creative work, but that could be at the cost of meeting deadlines. If you rank the output person above the creative person you could end up with a bunch of lifeless rote quests that people plow through and then complain that the expansion feels soulless.

And now, what if instead of having a team of a handful of quest writers, instead you’ve got one quest writer, one lore researcher, two QA people and a GM. How do you rank them against each other when they don’t even remotely do the same jobs?

And what do you do if everyone genuinely is doing a good job? What if the job was making widgets on an assembly line, and for the year everyone put out the exact same number? But management says that you can only rate four out of the five people well. All five did the same numbers. Now what? You have to go looking for other reasons to justify a lower score that aren’t directly related to their job performance, which is the position that this Blizzard manager was put in.

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Stacked ranking is a trash way of evaluation. It nearly killed Microsoft when they used it.

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It really isn’t though? Microsoft is the one that started the trend, and they dropped it pretty fast. Systems like this are more likely to actively harm company operations, than lead to the outcomes some midwit HR exec thought would happen.

If you know that at least one person on your team is going to penalized with some garbage curved review system, you’re incentivized to make yourself look best, not to do what is best for productivity. At it’s very worse, it leads to employees sabotaging each other to secure good reviews.

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