For those against sharding at launch

…So you just admitted no one would be able to ring the gong on modern servers without sharding. Or are you talking about too many quest objective tags preventing people from being able to farm stuff?

That’s how I typically parse “a few,” it usually denotes “3 or more” as 2 would be “a couple.”

Although “Several” fits into the mix there as well, and that one gets to be very fuzzy in terms of count. So I’d generally suspect that they’re expecting it to last anywhere from 2 weeks(yes, I know 2 is less than 3) to 4 or 5 weeks. If he was expecting it last longer than a month, he probably would have used “several weeks” instead.

But the bigger line I’d draw is if they (very likely) shard the starting zones, it’s going to be hard not to miss that it is happening. Any harding they do outside of the starting areas? They’re going to be hard to notice, or require something truly “massive” to happening on the player side to trigger it.

For me “several” is six or more. Sometimes I’m flexible and make it five.

I literally said the zone could handle it easily.

I mean that the Barrens would be devoid of all NPC life with 50 people on every spawn point from the Harpies to the Dwarves.

Okay fine… then how did that one streamer, forget if it was Asmongold or someone else, manage to successfully crash a modern WoW server with 200 people in the same zone?

Or was it more than 200?

i dont think it would be nearly as bad now because 1) computers are much better now and 2) internet providers are much better now and 3) all the fx from spells and models are low res/low particles, comparatively, in vanilla

You tell me. How did someone get 200 people in a zone with sharding? I think that’s more about what they did to crash the server, than what the server can or can’t handle.

Sharding has never been about performance, and always about experience.

on gigantic mounts with high def textures and high particle resolutions. classic will not have those upgrades

Hmmm. Okay, that makes sense… I could have sworn performance was a huge part of it though.

When Blizzard said “We want to replicate the Classic experience, not the launch experience” I assumed they meant the crashes and qeue times, not the inability to do quests.

Are you sure Blizzard is against it? They’ve said certain situations (specifically World Raid Bosses) are obviously not desirable, and they’d rather avoid Sharding.

But they’ve also come out strongly in favor of Realm Stability. So if the players put them in the position of having to chose between sharding or Realm inStability, they’ll shard in order to keep the realm stable.

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And in those situations, with them saying sharding is antithetical to classic, one can easily assume they’ll find other ways to deal with that like queues if it comes done to actually having a server be functional.

Pretty much my belief. I think they will have it either set really high so that the only time it goes off is when that threshold is met, or once a server does crash it comes back up with sharding on until it is stable.

Qeues are just as bad if not worse than unstable realms.

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I’m sure that to an extent they do want to ensure that people have to work to complete quests in amongst everyone else. I hope that any sharding they do have, has high caps like 250-500 people in a zone. Vanilla was about seeing people in the world, and sharding in the modern game destroys that, because its trying to make you the star (for all the sub-millenials who’ve been told their whole life that the world revolves around them).

But conversely, so many characters that you can’t play like you did in Vanilla is not a Vanilla experience either. If you are stuck in the Barrens for weeks, because you can only get one zhevra per day, that’s not Vanilla.

Eh… I’m not sure if I’m a millennial but I was born in 1990 and I was told my whole life that nothing I wanted to do for a living was possible, and that my happiness means nothing if it gets in the way of financial success. Not in those exact words, but yeah…

Get back to me if they get their wish, no sharding, and avoidable server instability in exchange. We’ll see what tune they’re singing then, I doubt it will be “NO CHANGES!” Most people will be yelling at Blizzard to fix the game and complaining about how not fun it is to be sitting at a login screen for most of the night.

“Sub-millenials” - Born after 2000. The kids whose snow plow parents bribe coaches to pretend they’re a sports superstar to get them into college.

Also. Yes, you are a millennial.

LMFAO. Wow. Just wow.

Oh… well, RIP my life.

C’mon. Your average screaming baby will want #NoChangesButFixIt. Somehow the world has evolved into a place where cognitive dissonance is avoided by simply not thinking about it.

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Could be worse, I was about to start high school when you were born lol.

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