For the playerbase to grow, one way should never be the only way

…what?

“Find people you enjoy being around and like to play with” is not saying “git gud”. I dont think I have said “git gud” this entire thread.

You embodied it was the problem, going by years of conflict.

Ok. Here is some constructive feedback.

Participate in the conversation, rather than use perceived slights from 5 years ago from an online gaming forum.

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“Make your own group/join a guild” Nobody is interested in my group and Capslock referred to a guild as a garbage trade chat guild = “Git Gud”

I said to make friends. Make connections. Join a guild.

You dont have to join a guild to make friends or make a connection. There are communities, etc.

None of my suggestions are saying to “git gud”.

To me, they are. Because that language was used to abuse me throughout the years.

Hostility given is hostility earned.

Well. Have fun.

Don’t throw me in an isolation camp then.

I didn’t. You placed yourself in it.

I did not. Also to suggest that makes you the same as your friend who called me a slave.

It makes neither of you look like good people.

You refuse to:

group
raid
interact with others in game
join a guild
make friends
join a community

Then you accuse me

Your entire thread is that you want to be in an isolation camp.

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No. Just… no.

Do you even know what that means?

Like I said, I would be happy to help advocate horrific visions mark two with you, but in the meantime, would you be up for running some M+s with me sometime?

IDK I feel like there are quite a few different paths to take when I log in right now.

I guess if I wanted to climb beyond casual player the options shrink, but that only comes to getting gear.

DF has so much variety of interesting things to choose from to do.

Options is legitimately what all players of all video games want. It shouldn’t be hard for anyone to understand this.

Blizzard’s definitely been doing better about it, but there’s still a long way to go. An example I just dealt with:
why can’t I give up gear to another player if it has a higher IL count than what I currently have? What if I don’t need the stats and they do? Why implement a mechanic that has the sole purpose of stopping me from helping someone else out?

Thank you, I will try that :slightly_smiling_face:

All these changes would benefit the common player as well, a factor you gloss over in your assessment.

This game shouldn’t be balanced around a hardcore demographic.

They’re a pittance of what players can get out of the vaults. If you’re lucky to even get any gear.

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:slight_smile:

Let me know if it goes well for you… or if it doesn’t, for that matter!

You will notice that my assessment simply said it would benefit one group more than the other. This implies that there is a benefit to both. Both would get double loot, but since the organized groups are already getting more loot baseline, the increase would be more noticeable there.

I have always gotten an item out of the valdrakken weekly cache. It does scale with your ilvl at time of quest turn in, so if you don’t have any ilvl it won’t be good.

Then there should be no issue then.

Then you’ve been lucky.

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