this may seem like an absurd idea, but for anyone who’s playing a paladin, are any of you NOT gonna use lay on hands or learn in. reason being is because from how i see it, it is simply too costly to drain all your mana so that you can save someone.
now, of course, it does make a difference, what setting this would be in, because i would say in dungeons and raids, using lay on hands in may be more appropriate or in some emergency situations, absolutely necessary, however, for world pvp and BGs, as that is what i would like to mainly do, i feel like it can be too costly and negative.
also, i did factor in improved lay on hands 2/2, and although it’s nice to have that 2 minute buff of 30 percent increase of armor and 20 minute less cooldown, it just really isn’t worth it. people will then just focus you and you can’t really do anything for some time. i mean, i guess it can be nice if you’re relatively far enough from enemies AFTER using lay on hands on an ally in world pvp or BGs in which you can wait for mana regen from out of combat / not using spells or from BoW, but i just see it as not really practical overall.
so i should say in specific again, the emphasis and focus is on world pvp and BGs and the use of lay on hands, not in dungeons or raids, and for me, i see it more of a hassle / problematic, and as an alternative, i think it’s better to just stick on your allies with use of FoL / holy light, or holy shock heal instead, and use healing potions or other consumables for yourself, so that simultaneously, you can still heal allies in the process.
though, if i do decide to implement lay of hands in my rotation, i would probably only want to do so if i get improved lay on hands 2/2 as it makes it more valuable and less costly / less inefficient, it’s likely something i would also have to do if i had to respec my talents to go into a raid or dungeon, since i could wait for my mana to regen after using it in what would be an emergency situation.