As a PvP player that only does the lowest difficulty of PvE content to experience the story, this is extremely disapointing.
I hope this is just the “initial phase” and that we will get to choose different followers down the line, especially if they expand this feature to previous expansion dungeons for leveling.
Follower Dungeons could be an amazing way to allow leveling players to follow the stories of current and previous expansions, however the forced cross-faction completely destroys the immerssion.
I love the majority of what Blizzard has been doing with Dragonflight, but this hyper-forced cross-faction is very alienating.
Cross-faction cooperation within the story has always been a last resort exception, not a rule.
Side Note
Warcraft Rumble has the same problem with forcedcross-faction.
In Rumble, one of the bosses in Ashenvale, Raene Wolfrunner, presumed to be a Silverwing Sentinal, is guarded by two Orc Warsong Riders
I hope this means cross-faction queue is just around the corner… With an option to opt-out for people who are willing to put up with longer queues because they don’t want to play with the opposite faction I guess.
I don’t think it’s going to happen. But that would be cool if you can create your own team for the followers. You can create unknown characters or some lesser known characters. Could be one race or multiple races. It would be like a hero and their team
Then Blizzard can look forward to a continuously shrinking playerbase, as they vomit all over the one distinguishing feature of WoW over all its competitors.
Huh? That ‘one distinguishing feature’ was done in other games before WoW (DAoC, CoX, Planetside) and was done in a superior way in several (EverQuest, CoX again).
EDIT: What won people to WoW was a combination of the franchise’s legacy as well as its ease of use. The faction conflict was just another feature atop the game, not its ‘distinction’.