One wipe on swamp boss and it’s like a dead key almost.
It is tight. You can only afford one full wipe in most cases.
dungeon timers in general feel tight this season, but i dont think they actually are. its just the abrupt change to m+ philosophy making it feel like that, imo.
last season was almost entirely about surviving. if u can survive the 1 shots, u can time it. more or less. now, its back to the old style of actually having to run the dungeon efficiently, but not having to deal with many of the 1 shot stuff.
no as widespread of an issue yet, but 12s also make it feel WAY tighter now. last season, u got the 15sec death penalty on 7s. so by the time u got to 12s, you were used to it. now that penalty starts on a 12. so when doing ur 11s, u can realistically have 15+ deaths and be fine. the go to a 12, and 2-3 make it REAL tight, and a full wipe is just rip.
plus, were all trying to push keys far below the comparative ilvl we would have been at last season. if you were doing say 14s last season, and trying to get to the same point now, but cant, thats one reason why.
At what point do you blame dps for being… bad?