Flipping coins while in stealth

If you’re targeting a mob/boss in M+ or raid and pop Adrenaline Rush (or other coin flipping abilities) it breaks stealth, damages your target, and starts the encounter. Simple workaround is to not target anything when you need to pop these abilities in stealth. Still, though, it’s kind of annoying that I can’t use them without risking an unintentional pull or breaking stealth. Anyone else feeling this?

It would be nice if coins would bank up while stealthed instead of flipping right away, then you could set up for the pull without engaging.

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its because of fatebounds tails flipping doing damage and edge case causing the coin to land on its side thus proccing both sides of the coin, thats whats popping us out of stealth. it purely comes down to tails doing damage through edge case. i just use AR as an opener now basically. its funny how its counterproductive to underhanded upperhand. the entire spec is fighting itself half the time.

Fate bound = knee capping your ability to play Rogue.

With Kspree and Trickster you can time it to not take yourself out.

:surfing_woman: :surfing_man: