After 30 days, or 2 months, or pick whatever time frame fits, allow Mythic Raid to begin scaling to raid size.
Please.
Really.
I’m an adult. I’m in a guild of fellow adults. Basically all of us work full time and basically all of us have been playing for a very, very long time.
We can’t raid 3-4 nights a week.
We can’t afford to turn the guild into an unrealistic Mythic prog guild with all that entails. As a reminder to developers, it entails a lot. It takes a lot of work to make Mythic progression possible. Recruitment, drama handling, loot handling, out of raid expectations, in raid performance expectations, none of these being fun to handle with someone you’ve known for 15 years. However, if we can minimize these needs to the existing group, they’re far, far more manageable.
That said, raiding exactly 3 hours a week, we finished Heroic this week. At roughly the same time we always finish Heroic.
Fun stuff!
So now… We have no reason to gear, no reason to progress. The grind is over! We beat the game! Right? Celebrations for us?
But no one plays this game for the finish line.
Mythic will always be hard. Good. We’ll probably never get Cutting Edge. Good. Fair. If you need to change mount drops, title drops or even item drops, that’s FINE.
I just want the ability to TRY with my friends without it being outright impossible because we can only field 12-16 people that are interested in that grind and the lack of scaling makes it basically impossible.
We can’t be the only guild like this. In fact, I have to imagine there are way more guilds like us, wrapping up their raiding for the expansion right now, because there’s no real raiding left to do.
So just consider it. Evaluate whether or not flex Mythic raiding is actually bad for the game. If it is, okay. I get it. But I just wanted to throw it out there. (For the millionth time, I know)