I’ve seen your post a while back, but I held back waiting to see what others can come up with because the idea I have just wouldn’t work for your desired outcome.
I’ve never used the Vulpera racial, but looking online and reading it over, it sounds like you use a 5 min cooldown to place a bag on the ground and then you click the bag over and over again, each time it rotates the spell you are able to cast, of the spells, you can get both offensive and defensive variants of choices to use.
So then once your set with the spell you want which seems like a healing spell, you would then macro it in such a way that it complements a similar spell type in your toolkit.
These are what I found online, if accurate…
There are 5 possible choices that you can unlock for Rummage Your Bag
- Corrosive Vial - Splash your enemy with corrosive fluid, dealing Nature damage. A good reason not to drop your bag!
- Flames of Fury - Blast your enemy with the FLAMES, dealing Fire damage.
- Sinister Shadows - Torment the enemy with sinister power, dealing Shadow damage.
- Healing Vial - Heals a friend with a Nature spell. Share the wealth!
- Holy Relic - Heals a friend with a Holy spell. Share the wealth!
So I guess I am not certain of whether you need to summon the bag on the ground first or not.
If you need to summon the bag of tricks on the ground in order to have access to your spell then this is a bit more complicated and requires a 2 step process that I would personally macro into 2 different spells.
I would macro the summon bag part into my major cooldown button like Power Infusion.
Then I would macro the chosen spell into a similar spell effect within my toolkit. For Priest and for the holy healing spell, I would macro it with a spell that is both instant cast and has a cooldown so that I don’t have to worry about blocking my primary spell from being spammed if I wanted to do that… case in point, macroing it together with Flash Heal would be bad because you would not be able to spam Flash Heal as needed and would be really awkward to make it work.
Instead, I would macro it with another spell. My first spell of choice would be for Power Word: Shield. This is because Power Word: Shield is defensive only “[help] targets” and it has a cooldown (although it’s not a very long cooldown) meaning it will only be used on allies and you are unable to spam it non stop.
So for the actual bag of tricks spell (assuming it’s set to the holy defensive variant) I would build the macro like this…
#showtooltip
/Castsequence [@mouseover,exists,help,nodead]reset=target/1 Power Word: Shield,Bag of Tricks
What this would do is it would cast Power Word: Shield on your target and immediately afterwards it would change into Bag of Tricks and allow you to use it again with an additional button press.
Because Power Word: Shield is both a friendly target only and a short cooldown, you won’t awkwardly misuse the spell by trying to spam it on the same target over and over and you would also not accidentally use your bag of tricks unless you intentionally want to do so by quickly double tapping the button (hence why the reset of the macro is controlled by a new target and a quick 1 second timer in order to quickly reset the macro back to Power Word: Shield to avoid accidently using bag of tricks at the wrong time).
I haven’t tested the macro, but I think you can understand the intention behind it. Adjust as needed and play around with it to get the feel you want from it.
I would also add that you can apply the same effect to a different spell choice like for the Shadow damage bag of tricks option.
Perhaps macroing it to be at the end of a Mind Blast for example with a quick reset so you can hide the Shadow damage behind a spell that you use regularly but with a cooldown so the spamming nature cannot be accidentally blocked by the cooldown of bag of tricks effect since Mind Blast has a cooldown itself. Only time this could get awkward is with resets happening constantly on Mind Blast if you are Shadow spec with Shadowy Insight procs. Same issue would exist with Shadow Word: Death as well with Death Speaker and it’s natural reset at low targets with Death a Madness.
So not sure what best spell to macro it with for the offensive aspect of bag of tricks. But I think you can understand the intention and process of how you might achieve the effect without fumbling over your other class/spec toolkit spells.