I’m sure this has been done to death, but it really needs help.
For the current state of things the CD and ramp up time are hindering this ability greatly because of this it’s basically worthless on short fights, and it’s especially bad for Assassination, I find the only time I can get the full benefit out of it is with a lot of lucky dispatch procs and some external buff like power infusion/heroism. However, EVEN THEN once you get the full power out of it your burst window is gone as it’ll almost never line up with our only dps cd, vendetta.
Further, for an already energy starved spec that’s at the bottom of the dps charts having it be a two part ability, on the GCD and cost 20 ENERGY per use is just awful, by the time I have everything rolling I’m running on fumes.
Flagellation needs major help, Ideally changed back to slaughter but that would be at odds with what you (blizzard) has set out to do. So in lieu of that good middle ground would be to give it a serious boost in damage (the damage per lashing is so awful) make it so we can choose to reactivate it early but if not we still get the benefit of whatever stacks it was currently at, if the aforementioned change isn’t made, then either remove it from the GCD or remove the energy cost on reactivation. You could even make it so that it stacks to 15, and each stack is 1% haste. Better yet you get the benefits of the haste WHILE stacking it.
Big changes to the ability that I would like to see is have Flagellation Lash the target dealing X shadow damage per CP used up front and leaving a bleed on the target dealing X physical damage until we purge them of their sins, removing the bleed and increasing our highest secondary stat by 15% at max stacks. You revel in the sins of your target, healing for the damage done by Flagellation.
The heal portion could be iterated on in a number of ways, it could give us flat leech while the ability is active, it could store the damage done and give it to us as a HoT at the end of the duration over a period of time.
Flagellation needs help, but talking completely from my butt here, we can get it under control ESPECIALLY if:
A. Removed from GCD
B. Optional reactivation
C. Lowered Energy Cost
D. Damage increase
It feels bad for the other specs but for assassination in particular it’s just so rough.