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Please kick the can on the crafting orders system → I think it’s now DOA and not needed or “bringing enjoyment” to the majority of the player base. If anything it’s heavily disfavored and causing more headaches than anything. With that → Remove the requirement/recipe and renown unlocks that come with it.
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Please allow us to “reforge” our specializations → Not everyone had beta access, time, or experience with these to get a good idea of how to use the system and what would be nice to have. Even make it an inscription item that can be bought and sold?
Uhmm. No. Far from DOA. Far from disfavored. You are in the 1% against it. It just needs minor improvements. Such as faction wide or better yet region wide.
Again…No. You had time and the ability to look through the entire specialization tree node by node and plan your path before putting in the first point. The information was available. Reforging/respeccing will not be coming and there is no need for it to come as with time their will be enough knowledge to have all three specializations fully unlocked.
Allowing respeccing of profession talents will bring more harm than good. As it will then give the auction house players even more utility to manipulate the economy and markets to their advantage by respeccing over and over to their desired need.
1.- No, the system DOES have its problems and require some fixes (No profession needed to equip some stuff that you can order, more detailed tooltips, public crafting orders require more filters, etc…) but it does give professions a lot more meaning and concept of depth, like I said, it needs some fixes but loving it so far, working for something like getting renown and getting something in return does feel good and feels like a decent MMO, that you don’t like it it doesn’t mean it’s “DOA” to the “majority” of the player base.
2.- Yes and no, I had the beta and still made some screw ups since I didn’t test every profession, while the tooltips need more details on what item it helps with the skill level, the idea of leaving a profession re-spec to a solely profession doesn’t make any sense. I do support the idea of-respec tho but not freely and easily available since it goes against the idea of specializing on your profession and it would leave those with millions of gold to freely manipulate the market like it frequently happened before, as an idea for example an item that you can only buy once every season or 2 months at the cost of resources (10k?) would be a decent solution to filter those with a lot of alts to abuse the system.
My guild has 42 active members and not a single one of them like the professions/crafting order system as it stands. i think you are delusional if you think its only 1% of the player base against it. having to spam trade chat to find people to do stuff for you is archaic and completely unnecessary. they could just allow quality for public orders to stop this nonsense. they also need to work on better paths to level up some of the professions and unlink those from the craft orders. people have been unable to level up because theres absolutely no craft order available to them
The only major problem I have with the work order system is no minimum quality requirement on public orders.
i 100% agree. but bringing that back would introduce a new problem. some professions rely entirely on work orders to level up, and nobody would ask for a rank 1 piece of armor. they would have to revamp those professions and unlink them from the craft orders to level up. and that would be a good thing imo. forcing people to craft bad quality gear out of other peoples mats is silly. i see no problem with people only engaging with the craft order system once they are at max level profession
Nobody wants to put in public work orders without a minimum quality requirement. On my three crafting characters, I have never seen a public work order for anything I could craft. I don’t remember even seeing bags listed on my tailor’s table, likely because bags are cheaper to buy pre-made from AH than through craft orders.
If you want to level a profession, you generally have to burn your own mats and dispose of the byproducts in whatever the least wasteful manner is between what few items may allow you to turn a profit while getting skill-ups.
as soon as someone can craft something, it’s snatched up.
I love it personally, only thing I don’t like is that I can’t setup a public order for recrafting.
I wish you can specify quality in public orders. That’s my only complaint Oh, and recrafting.
People keep asking for this as if it’s going to make things easier. Prediction: if they allow players to specify quality on public orders, these crying crafters will still be out of work because they can’t craft T3 or T5. There’s a reason why the devs didn’t allow players to specify quality in public orders.
but better for me cause I’m willing to pay 100k for a 5 star craft (toolbox.) With it, I can park it there.
It would make things easier: people who don’t want to sit in trade chat waiting for someone capable of crafting something they want to pop up don’t need to wait, they can just post a public order and pick it up when someone capable of making it makes it with those crafters generally favoring orders with bigger tips. It also frees up higher-level crafters from sitting on trade chat watch full-time, they can just swoop down their craft table every couple of hours until their public work order quota is spent.
For the low-level crafters, it cannot get worse than the wasteland it already is. At least this way there is a chance people will ask (re-)crafts of 280-333 gear to 346 which most mid-level crafters can do on public work orders.
It actually can get worse: the only requests will be for T3 and T5. At least right now players are posting the occasional crafting order, and most anyone can fill them. There’s not a lot of orders yet, but I suspect that will change as time goes on. Way too many people are forgetting the DF is less than a month old and is introducing a bunch of new systems. For instance, a lot of people are just starting to figure out that the crafting order system even exists.
- Public orders are DOA for most professions but the guild and private orders are working well enough. The system needs much more advertising to the average player however and the UI needs a massive overhaul.
What is really needed is decoupling profession leveling from the work order system. The good stuff is gated behind sparks and raid drops anyway so letting people grind up to 100 easily would remove a lot of the psychological disfavor people have with the current system.
That should
I agree, in addition the devs should have realised at that point that this made the skill up through work orders concept invalid for 95%+ of crafters but by then we were only 3 weeks from launch day so they flat ran out of time to make the depth of changes required.
Maybe so but it’s a huge design problem and the players didn’t create this system. It needed to be thought through a little better with more testing of how it would function once released.
I think it’s a bit too early to go around calling an entirely new system a “Design problem.” Like I had said previously, and in other related threads, most people are still just figuring the system out. I still see people in chat asking about the crafting order system. They’ve never used it.
Probably what is needed, more than anything, is a proper introduction to the system as opposed to a quest that says, “Hey… use this new thing we added to the game.” You know, like a quick quest chain that gets you to do the motions of making a crafting order and filling a crafting order.
this is clearly a design flaw. there should be a proper way of leveling unlinked from work orders. this is why we are asking not only for public orders to have a minimum quality but ALSO for them to review the professions leveling patterns available. its not one or the other. both need to happen
And none of those future orders will be public because they will be for very expensive near-endgame stuff that nobody wants a T1/T2 outcome on. If there are any public work orders for gear, they are most likely accidents.
BTW, the crafting order quest got nerfed from 5 to 3, looks like there aren’t anywhere near as many orders being made as Blizz thought there would be.