Frost DK
-Buff Obliterate & Frost Strike.
-Nerf Frost Fever.
-Bring back the choice between dual wield and two handed with their own benefits.
Unholy DK
-Remove Necrotic Strike (and all other heal absorb mechanics from PvP).
-Bring back Legion Crypt Fever mechanic (Deals moderately low damage to the target when they get healed), but scale it higher for larger heals.
-Less pets, more main rotation damage.
Both
-Death Strike cost increased to 50 RP.
-Dancing Rune Weapon for damage specializations (50% parry for 10 seconds and 20% reduced damage taken).
Please give thoughts!
9 Likes
They arenāt going to separate DW and 2h if they even brought it back at all.
1 Like
alright im down with this
no
i mean im not a fan of necro strike rn because thats all we are but taking it out with nothing in return is a terrible idea
sure
no, more pets
no
I mean I wont say no to more defensive cds, whether we need them or not is something different entirely
1 Like
Death Knight needs better mobility options. Getting the presences back would help. One of the presences increased movement by a %.
7 Likes
no just deal with it : ) .
Iāll have to disagree with āLess pets.ā Unholy needs more pets & Iād make it a ranged spec.
3 Likes
The issue with mobility could be fixed if they gave us clawing shadows baseline
2 Likes
nah we need to take cavalier from pallies because WE are the mounted class not them dammit
1 Like
Na bring back blood tap for all specs. Playing unholy was fun as hell when you could control your runes and not pray for rng procs.
Youād turn the only two handed dps spec into a ranged one? Why is that?
1 Like
I prefer a pet focused, ranged class (Necro-light) than two handed melee.
1 Like
hmmm now if only there was a pet focused ranged spec in the game /sigh
2 Likes
The existence of Warlocks and Hunters doesnāt mean people are wrong for wanting a Necromancer /sigh back at ya.
1 Like
uhhhh yes it does because they bring nothing to the table
What I want for unholy:
- Something for pve that raises temporary ghoul pets, without relying on apocalypse or army of the dead cooldowns. I really want something like demo warlocks have with their imps, where one is summoned every few seconds automatically, or where we get a 10-15 second ghoul/skeleton pet every time we spend a rune. I want to swarm my enemies with the undead, unholy is the closest thing weāll ever have to necromancer and it needs to reach that audience.
- More diseases/dots. Iām not a fan of the way festering strike / scourge strike work right now, and Iād much rather have 3 or 4 damage over time diseases that I can stack on enemies for both damage and utility effects. Give us blood plague that deals damage over time and reduces healing taken by the target, frost fever that does damage over time and reduces target movement speed, etc.
- Gorefiendās grip for unholy >.>
As far as comments above about making DK ārangedā, I think it should just be a talent option that replaces our melee attacks with ranged casts. Our weapon type should not change though.
Technically this is mostly possible already via clawing shadows, but we still have to be up close to use death strike, festering strike, etc. If we had a talent that simply made our melee attacks have a 20-30 yard range, itād be a nice flavor change for those who are wanting more of a necromancer feel.
3 Likes
Wraithwalk baseline. Or unholy presence returning. Iād be happy with either.
Edit: as long as we kept Deaths Advance as well.
2 Likes
I still say take WW back to where it came from. We donāt need to be gimped by just moving around.
Oh yes please on presences back and wod DA back
Iād like a DC back and icy touch for ranged single target spender and builder
I agree with reducing AA and Ff and put that back into fs and oblit
Take away permafrost and bring back volitile shielding that makes AMS nasty to magic users
As far as the last row of talents. We got a cone with breath and Obliteration does mostly single target and I wish it was changed to an always on while PoF is up
Move gathering storm to the last row and up the damage and time rs is up cap
Unholy is about pets, More pets. Even more!
I really find the ranged spec idea neat but the whole more pets thing meh. Iād rather dump the whole pet thing and make it a true pestilence spreading juggernaut instead of a pimple popping single disease rolling chump with a gargoyle. Gargoyle literally has no place in this kit anymore aside from nostalgia.
1 Like