Hey guys, not trying to start a flame war but I am really curious about the strange state of PvP gear and PvP’ers in WoW today.
For background, I used to love PvP and arena back in Wrath-Mists. I found it a lot more enjoyable to fight other players in an MMO where I wasn’t fighting a character with fixed moves/stats and each encounter was bound to play out different. On the flip side, it was also cool to build my character how I wanted so I could be a different warlock than the next player (say I built haste heave instead of crit).
There was one aspect of PvP I didn’t like: Resilience. Being robbed of customization, which in WoW is secondary stats and gear augmentation, just to stay alive longer in PvP was crap. So what if I die quick, let me build a glass cannon. This problem obviously got in worse in Mists, then came to a head in Legion where PvP was treated like a side activity you couldn’t earn any gear from.
Fast forward to today and I see that PvP gear now does the WoD system where it jumps up ilvl in PvP combat. Great solution imo. Now I can customize my gear right? Appearently not.
In addition to that, every single minor or major patch iteration that’s come out in DF has nerfed PvP in some way, and people seem oddly happy about it? Like, is it not fun to be strong?
I guess my geniune questions is; do people want WoW PvP to play like Mortal Kombat or something?
My read of this weird push towards nerfing everybody so everyone hits super light in PvP and not allowing players to decide their own stats on PvP gear is that people seem to want it to play like a competitive fighting game. I hope thats not the case, because WoW should never be treated like that imo. It’s an online, class based RPG. The whole reason to play is to build your character as strong as you want in whatever way you want. Duh, people are always going to create a meta but in an RPG of all things shouldn’t I have the choice to ignore it?
If I’m not getting paid for this, and I’m not getting gear I want from it, why play?
I don’t know, maybe I’m alone on this but I feel like trying to balance WoW arena around a choose-your-fighter console fighting game really takes all the fun out of it. I just want to be able to play the game how I want and get gear I want from it.
Side note, I love fighting games and I understand PvP will have seperate balancing, I just don’t want WoW to be a game like Street Fighter where I pick a pre-determined character and compete for cosmetics.
TL;DR How do you guys feel about WoW PvP? Do we want it to not be an mmo-rpg and be more like a classic fighting game? Or is there anyone else who wants to earn player power from doing this particular end-game activity?