Fix Warcrate despawn times, res timer caps, or implement active player logic

The despawn timer on these is ridiculous. I just battled and spun the War Mode crate for a good 5 mins, we ultimately got it. My reward was watching it despawn before my 2 minute death res timer finished.

You guys need to implement a logic where people who were active can still get it in a reasonable amount of time or just flat out make it several mins longer than max res or or just cap the respawn res timer at a lower value for PVP.

There are plenty of ways to fix your crate reward issues. The current design of quick despawns actively PUNISHES anyone who wants to PARTICIPATE in World PVP Events.

I thought I had replied to this already… or maybe you just reposted but.

No. This bit in particular is a terrible idea.
Running up your enemies rez timer is the only way you are able to clear them from objectives eventually. Otherwise the fight would NEVER end.

1 Like

I agree something should be done to allow the people who fight over it to actually collect it even if they have a res timer.

What about allowing it to be looted while dead? Since looting it is instant anyway it’s not like it would actually change anything except now everyone who is dead will be able to get the loot if their faction wins.

1 Like