#1 increase drop, or decrease difficulty of Mythic dungeons #2 make Tower worthwhile, collect parts for Shadow Fate coins
fix mythic dungeons? people like more relevant content than just raid
add in extra rolls? people like more ways to win gear, and you wanted us doing Towers
Currently a full covenant set is 197. This isn’t including rings and trinkets, which can get upwards of 184/194 from world quests and mission tables. With a mixed set you can sit pretty at around 193-195 or so. That’s more than enough to start tackling +7 keys (200 item level drops) with ease. Give it a shot, I promise keys aren’t as bad as people make them out to be. Remember, nobody comes here to post about good experiences.
Doesn’t sound like a “real” casual to me. Casual usually implies the time allocated to the game. It sounds like you just want things made easier.
The tower (I assume you mean torghast) suggestion seems find but idk what the coin things you’re talking about are so idk.
I have no (or maybe a little) authority on that definition, but I would really like to own one cool back piece. Every time I work up the gogetta to grind some anima, I’m like, “Nope!” I look up at “casual” methinks. Maybe I should take up sculpting…
I am a casual and i am fine with using the vault for my alt to get one item a week. Of course, if i wanted to push harder content than lfr that wouldnt be enough but i try to only focus on 1-2 character a little more or i’ll end up nowhere like i did in bfa/legion where i just played everything and achieving nothing of worth
“Real” casuals? Okay, let’s take someone like me. Neither raids, mythics, nor PvP particularly interest me, and apparently unlike a lot of folks, I’m really not too worked up about gear. At the time I unsubbed, I had a full set of Covenant gear and found that to be mostly adequate for my needs. Better gear is always a plus, but a lack of gear wasn’t really an issue for me.
What would I like to see “fixed”? Well, let’s try to put fishing back on par with what it was like in Legion instead of a small collection of horribly lame world quests that award…a bunch of common fish that frankly can often be caught more quickly in any random body of water. Return fishing to something that actually required some work to gain proficiency in like it was before it got care-beared into near-irrelevance. Or make cooking like it was in MoP, with a number of related side quests and other activities, including farming. Give the players other activities that don’t really have to do with conflict and don’t necessarily rely on fast-twitch skills - offer more stuff to do that rewards patience, persistence, and problem-solving. Just some suggestions. Yes, I know it’s called World of WARCRAFT, but change is often necessary for survival.
Nope. Everything is is fine. Mythic 0 is insanely easy and m+2-7 is easy also. Decreasing the difficulty means doing lower keys so there ya go. Fixed already for you.
Increase drops? In what? Dungeons? They already did and also offer Valor. Another one of your issues solved. Also, this game isn’t about free heroic raiding ilvl gear handouts anymore either. Don’t like it then play something else.
I agree some on this but casual can also mean someone who just plays the game to level, craft, and just do LFR/Heroic dungeons.
No. Just no. Want to do any content, learn to do that content. Don’t imply that all casuals are lazy because you are. That’s simply not true. One troll thread wasn’t enough for you?
I’m fine with all that. IMO professions is where the work needs to be done. Make them more relevant again for days when I’m not in the mood for combat