Please Blizzard. This raid is a lot of fun. The reworked encounter mechanics are thematic and not too complicated to grasp. It’s just right on the complexity level.
But WHY are the numbers tuned so high? Every time I’ve been in a group that beats Heroic Thaurissan, half the raid is 630+ Geared, making any drops from BRD pointless.
And worse still, WHY does this count as a Timewalking dungeon? Making a group for this is a HUGE pain in the butt. Any time a player leaves, you run the risk of the entire raid falling apart because of how long it’ll take to have everyone leave, invite more, rejoin. And sometimes it bugs out and puts you at the very start so you need to run all the way back after every wipe.
Why not just make this function as a normal raid? Why not tune it to be accessible and fun? It’s supposed to be a limited time anniversary event. Why is it harder and INFINITELY more of a pain to run than Nerub’ar?
If you don’t want to touch on the balance of the place, at least fix the technically issues with it! I can spend days on end and barely see any runs going for the place while Nerub’ar raids are constant.