Fix reckoning

It did not work this way back in the day. It’s garbage now

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If by “garbage” you mean “requires an ounce of skill” then yes.

Cancel attack, HoJ, unleash reckoning, cancel attack, attack once stored more procs. If you’re going to play reckoning you can’t just mindlessly right-click on your enemy or its just going to proc like a parry.

I’m not sure if this is how it actually worked back in vanilla, or if people from private servers are just catered, but i prefer this over just mindlessly unleashing reckoning every 3.10 seconds.

Nothing like reckoning is going to be “fixed” in WoW Classic.

Had a rogue open up on me yesterday… got 4 charges. Reckbombed his priest healer and took him to 10% life.

Seems to be working fine to me. Its all about turning off the auto-attack. Which is very much the same as it was during vanilla.

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He’s probably remembering the version we had in TBC where taking damage had a chance to cause your next 4 weapon swings within something like 8 to 12 seconds to generate an additional attack.

It was a much better version since you didn’t have to turn off auto-attack and with the right set-up (I used a Khorium Champion w Crusader Enchant and chance on hit to heal Meta Gem) you could mass pull and keep the buff up damn near 100% of the time.

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Messing around with autoattack and waiting to be critted isn’t skill.

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? the charges are no longer stored

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imagine posting on the forums just to tell me you know what skill is in classic WoW.

…also because ; not cancelling auto attack and missing reckoning procs inherently takes less skill than cancelling auto attacks to land burst reckoning procs.

if you’re going to post just to post, and not be provoked by thought when commenting, please refrain from giving me a notification. Thanks.

they are stored. they function as a weapon swing timer reset, like parry, if your auto attack is turned on and you’re in range. this function obviously wouldn’t be “stored” as they are expended immediately.

if you turn your auto attack off, however, you can store up to 4 charges of reckoning and release them on your next weapon swing. this method is what a lot of players believe to be how its suppose to work in vanilla WoW due to how it functioned on PSs, which is incorrect.

so
windfury shamans get to keep their gigantic
damage based on crits

and we do not?

also, your statement about ‘using hoj’ with a reckoning is flawed , as you cant possibly know when hoj will proc.

reckoning now can still be forced, bit it takes precise timing.

you have to sit, then move as soon as the mob was going to hit you.

you also can store 4 charges this way by making sure you are not attacking.

its just very very tedious, amd i would 100% take the shamans windfury skill over this.

enhancement shaman is 100% better in this version of classic than any spec of 1.13 paladin.

dont know why we got 1.13 when it was supposed to be 1.12 up until release.

reckoning worked just fine in the beta. then on release day we paladin got the huge nerf.

its sad when level 59 rogues with no mc gear are out dpsing raid geared paladins.

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“Hammer of Justice” isn’t a proc… i didn’t say SoJ proc…

and ya i know about the /sit batch for reckoning proc… i figured i can make a case for the ability without charging if off mobs for a bomb…

…and this isn’t retail, i’d prefer reckoning, or paladin as a whole, to be worse than shaman than all the classes be the same again…

Whatever, forum hero.

Windfury in 1.12 is actually the nerfed version. Previously, it could proc off itself like you see in those montage videos. In classic, it should have an internal cool down, or in other words, unable to proc off its own attack.

Reckoning doesn’t. It just requires you to be crit.

Paladins aren’t supposed to be dps machines. They’re supposed to be brick walls.

It restarts your swing timer, not granting an extra attack on your next swing. So either the wording is misleading or it’s not working as intended. Yes, I do use a start/stop macro to get around it but it doesn’t feel intuitive or fun that I have to do that.

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Vendatha, sounds like you misunderstand a few things

HoJ- Hammer of justice in this case. not hand of justice,

Sitting didn’t work in vanilla after 1.10 You can search for old posts about this, its how it was.

A level 59 rogue should out DPS a raid geared paladin if they are DPSing as two handed prot? Not sure why this is part of a Reckoning conversation.

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i understand it perfectly. that is why the devs chose 1.13 instead of 1.12 for paladins.

that be said right now you can still force crits, you have to move as u are getting hit from a sitting position.

its very arduous and u have to keep your same weapon equipped.

as far as windfury, yes i know it cant proc from itself, but windfury procs hit much harder than soc ever will.

you can no longer recover from the frost mage or warlock alpha strike.

in fact even gnome deathray does less damage so o cant even reckoning, stun bubble, deathray them amymore

so frustrating.

i mean come on

enh shamans get better burst
and they have multiple controls to manage a fight.
we have what? 1 stun and thats it.

we need to be able to have reckoning function
LIKE IT DID IN THIS EXACT BETA A MOS AGO

SO WE CAN HAVE A CHANCE.
im fine if they revert to this current reckoning once we get nax gear, but right now for pvp, paladins are terrible.

2h prot?
no 2h ret come on

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How was reckoning working on the beta thats difference than it is now? I didn’t bother with the beta this time.

Reckoning is working like it was in Vanilla, which is what i expected it to be for classic. Not sure what you expected, Paladins always were in vanilla horrible bursty without much control on when that happened.

I’ve never enjoyed 0/25/26 so when I think of Reck paladins I hardly think of them as a ret spec. Reckoning is better with SoR imo.

I recently changed my Pally Spec from Retribution to Protection to see if it had anymore power, what I found was disappointing. The Protection under performed even worse. The Taunts doesn’t even work have the time, not sure what is going on? I’ve tried changing my talents many times but still disappointed. To late to go back to Retribution. Just disappointed in Paladin at this point.

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There is no taunt in Classic Prot. All there are is judgements. Prot is a non-viable tanking spec in end game in Classic. It is unlikely that reckoning will be changed at all.

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That really sucks, while running higher level mythic’s…I often hear over and over from the group, Taunt Tank, you need to Taunt lol