Fix prot paladins in arena

cancer spec. no counterplay 300k+ healing

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Just wait until they go oom oh wait lol XD

Honestly the design behind paladin healing for two expansions has been horrid. I don’t really understand how blizzard keeps designing them to spend next to 0 mana to do any kind of healing, but specs like MW do the same output and oom while the pally is still 80%+ with 10x s many CDs too. Not surprised this has shifted over to prot from holy.

Rets and Prot paladins out heal me a resto druid in 2s, I go oom and they never ever go oom the mana regen is insane.

Do u know how easy it is to blow up a prot pally? If you’re playing properly and have the gear you can force a bubble in your opener and then train him to the ground.

If he doesn’t die he’s at least taking 30% more damage which his healer (if he’s playing with one) has to answer to and most definitely will oom before your healer does.

It’s a dps race, one you have a 30% advantage in.

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all pallys have way to many immunes imo.

Kinda crazy

I don’t mind prot so much now once we started tunneling the prot. The only time I want to hammer fist my keyboard is when they queue with a healer in 3s.

Tanks take 50% in PvP

Healing this expansion is completely different than last expansion so which is it? The design is literally so different now and feels great that it’s Holy Power so you have to make choices.

What this guy said again

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What, no one likes the hard counter to mongo dps!??

It’s working as intended. I hope they leave it.

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Sorry, I meant specifically Holy Paladins doing insane healing for literally not spending mana on top of having every cooldown under the sun in their arsenal. Now that they’ve added in holy power, they still have failed to tune the mana use of their other spells. Kick in the guts as a mistweaver player with incredibly poor CDs in comparison and still oom to do the same healing a paladin does while above 90% mana